Random stream of thought about how Riot has often very botched approaches to updating regions to new lore standards that undermines long term storytelling by introducing weird contradictions they can't write around. They often update regions with new lore that doesn't really fit/work with existing champions and what they are built to do which either requires completely ripping up their thematic bases or having an awkward dissonance that constantly creates problems.
Diana, Leona, and the various Targon updates are a good example of this. The modern updates completely flipped the dynamics of the two titular characters... but for no particular reason. Where Diana was once the vengeful and emotionally hurt emissary of a long dead religion and Leona was the more heroic and seeking some kind of balance and healing, the new direction radically departs from it but in the process doesn't actually have much for the characters to represent of themselves.
For some this is "fine" or even "an improvement" because they agree with some of the new politics implied distantly in the new lore but this is a very shortsighted thinking. You have characters designed for one thing now being thrown into a plot where they can't be that thing and there really isn't that much you can do with it practically speaking.
Leona, frankly, is not a good antagonist and it introduces additional weird things when they try to square-the-circle and have her be an antagonist but in a way that tries to make it not her fault which conflicts with other parts of the writing. Leona is the capital G God's chosen, in some lore updates she even has literally merged her soul with their God's being, and yet because they need to keep her sympathetic enough to maintain the LeoDiana relationship baiting and also to try and maintain some shallow facsimile of her original "vibe"/character cornerstone as a more heroic paladin, they have to bend over backwards to argue that she's not actually God and that the people of Targon don't actually see her as such (see Pantheon's story, "In Battle, Broken"). Keeping her as a "God but not actually" it tries to separate her from the actions of the Solari which originally was never an issue in the old lore because Diana was the only Lunari, so there was nothing to actually separate her from that was that heinous.
But making the Lunari an *currently* oppressed religious minority creates all kinds of problems for the core dynamics of the two titular main characters because Leona can't be seen actually doing anything bad to them for the aforementioned reasons but she still has to be bad because she's a Solari and that's her thing. Leona is stuck being a bad-guy not bad-guy in a way that doesn't really make sense given her status as God walking on Earth. Round and round this goes that really makes her character extremely confusing to deal with both on an emotional and narrative level.
At the same time Diana herself loses a lot of what actually made her a somewhat unique character. Her goal is kinda aimless now other than "protect the lunari" but it's against a rather binary genocidal Solari so it's really not that interesting on its own and has no real convincing resolution of any kind other than "get the Solari to stop" but the narrative also clearly wants a reconciliation/conjoining of the Sun and Moon but there's no real reason for that to happen that would feel justified given how the new lore establishes that the Solari are monsters *right now* as opposed to way in the past.
Several different regions have this issue but it is very stark with Targon and Diana and Leona.




















