This piece is something very special to me.
It shows our little "KULT: Divinity Lost" roleplaying group — a campaign that has been running for almost three years now, and yet, in-game, only about a month has passed.
The story takes place in 1980s Seattle — and its shadowed reflection. Our GM weaves magic into every session, diving deep into our characters’ pasts and emotions. Because of that, we’ve barely touched the “official” adventure… and I honestly wouldn’t have it any other way.
The scene, titled “A Taste of Peace,” captures one of those very rare moments when our characters actually get to laugh — a brief spark of light in an otherwise haunting story.
From left to right: Yuna, Chris, and Mexx — accompanied by the world-wandering cat Alistair (NPC) and Mexx’s loyal dog Pyro.
I painted this scene just for us — as a memory of the most intense, emotional, and meaningful group I’ve ever been part of. I love these characters, and I love the people behind them.
Here’s to the stories that move us, and the friendships that make them unforgettable. ❤💀✨