Sumo Fighter
Games about sumo aren’t exactly common, and when they do get made, they’re typically one-on-one fighting games that attempt to simulate the sport. As early as 1991 in Japan (1993 in North America), the developer Kindle Imagine Develop (KID) decided to take sumo in an entirely different direction with Sumo Fighter: Toukaidou Basho (Sumo Fighter in North America) by creating a platformer starring a sumo wrestler rather than a fighting game.
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