Outfit Organiser - Updated
Outfit Organiser V1.3
Added the ability to display mesh (CRES/SHPE) files and/or texture (TXMT) files associated with selected outfit items.
To display mesh/texture data
Start the app. If you are going to be using the Meshes option frequently, from the Options menu make sure the Preload Meshes item is checked. With this item check, the app will start loading the mesh/texture data in the background as it starts, otherwise you will need to load the meshes manually (via the Load Meshes Now item) each time you use the app.
With some outfit items selected the Meshes button (bottom right) will be available (if this button is disabled you will either need to wait for the meshes to complete loading or manually load the meshes. The time taken to load the meshes depends on the number of .package files in your Downloads directory and the spec of your computer.)
The Related Packages dialog displays the mesh and texture file(s) (ie those containing the CRES, SHPE and TXMT resources) referenced from the outfit item if known, or the TGIR keys of the required resources. It also displays the subsets (aka morphs) in the mesh (assuming the CRES->SHPE->GMND->GMDC scenegraph chain is all in the same file).
The mesh/subset/texture data can be saved as a CSV file from the dialog’s File/Save CSV As... menu.
Thanks to sushigal007 (again!) for suggesting/helping with this.
















