Something something. Making Solas a liar in Veilguard actively brings back a problem they fixed working on Inquisition.
On December 20 2019 VGS posted an interview with Trick Weekes about their work on Solas. This whole sentence is a link so its large enough for mobile but also disclaimer this is before they changed their name so deadname warning.
Here's a transcription I found here which is where i took the screenshots above. Since I know not everyone has 40 minutes to listen to an online radio interview.
I however highlighted the main point since most of you are not reading the screenshots anyway but skimming through. Rant under Read-more. Also bc i try to not be too negative on people's dashs but also i wanna ramble some more.
"But he lied a lot more. And it really weakened his character."
You can tell this happened during the game. Solas lies only once within Inquisition. He says something he can't be vague about and you push him so he lies, badly. He usually tells the truth vaguely. Typically Solas lies no more than Blackwall.
I fully believe that if in Inquisition your inquisitor figured out that Solas was Fenâharel and asked him bluntly to his face he'd confess. He might even be impressed. But why would you ever start to think that. No one assumes that their coworker is actually Poseidon regardless of how much they love the beach and ocean.
He hides in your expectations.
You can't ask him about being an ancient elf or being Fen'harel of myth because those aren't very probable. They're astronomically low to be truth within that universe. And outside, no one finished DA2 and went i wonder if one of our next companions is the Dread Wolf. Sera said, impossible things can't be surprises. He doesn't have to lie so when the truth comes out it's becomes obvious on a second playthrough.
They then actively bring back a problem they fixed in Inquisitions development. That they were open about fixing. That having a character that outright lies to you makes you have no intention of even hearing out the character. It retroactively undercuts Inquisition bc i see people trying to find Solas' lies in it when they aren't going to find any beyond the court intrigue.
It undercuts any lore we do get from Solas bc people dismiss it outright as being a lie from Mr "I abhor blood magic". I feel like shaking people's shoulders like no, dont do it.
They retconned him guys i have proof from 2019.
And its like if you hate Solas is this even satisfying? Like that's not Solas. His motivations are gone (that's a whole other post) and so is his core personality trait. It's like they went here's the Dreadwolf but during the ten years they replaced the smug asshole who was insufferably right with a 20 yo senior chihuahua that doesnt have any teeth.
My favorite villains are those that tell the truth. Because nothing hurts more than the truth. Can you imagine if he told you the truth. If he told you horrible things that you dismissed as lies to only be true. Wouldn't Varricâs death have more weight if he told you Varric was dead only for you - for everyone - to see him in the Lighthouse. If it was a spirit who took his shape to help you or even because it saw something worth reflecting in your memories.
So you dismiss him until it's revealed near the end oh he was telling the truth and you have an oh shit maybe he was right about other things but its too late to try and stop any of the truths he told you which could be from allies/companions betraying to stuff about Ghilan'nain and Elgarnan.
Like the only way to redeem Solas was to listen to him and by going out of your way to address problems he sees and you can find the alternative to tearing down the Veil by a series a little puzzle pieces throughout the game.
Have it be he will only listen to you if you listen to him. That he'll reject your other solution bc why the hell would he trust you if you couldnt extend the same.
Like Solas couldve been a great villian and he should've been great for both the haters and those that liked him. Not only the romance but for those who became his friend. Like i keep coming back to if i hated Solas would i be satisfied with Veilguard.
And the answer is no because that isnt Solas.
Tricking him has no weight bc he's an idiot in Veilguard like not even in the ending bc doesn't notice you switch the dagger around like right in front of him but none of his actions make sense. Ppl have mentioned the regret prison makes no sense for Elgarnan and Ghilan'nain bc they don't have regrets.
Attacking Solas has no weight because he literally needs the shit kicked out of him by a dragon for it to even begin to work. They literally need him to be at deaths door before its realistic that Rook could take him in a fight.
Redeem has no weight bc of the massive retcons to his motivations. They had to retcon the post credits scene bc even if Flemythal went hey i don't want you to do this Dai Solas wouldve went okay but that doesnt solve my other problems with the veil including the corruption of spirits and the fact its in literal shambles so i guess is still coming down.
I'm just disappointed. By the end of Trespasser they had a great villian and they just tossed it to the side and reverted him and people are arguing about a character who's sole defining trait in Veilguard is a problem they solved before Inquisition launched.
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âI hate that Lavellan always has to be the one to initiate contact with Solas.â
HOLD UPâŠshe only technically initiates their first romantic scene together when she accidentally hijacks his dream and plants herself at the center of it.
Their second, third, and fourth are all TECHNICALLY initiated by Solas.
The balcony scene? Started by him when he stops us in our tracks to ask if we âhave a moment.â Then HE proceeds to lead US to our OWN bedroom. Lavellan has to hold him back slightly from fleeing from the scene of his own making, but itâs still his scene.
The third is their dance at halamshiral where we will see Lavellan standing far from the crowd, trying to steal a quiet moment for herself before Solas comes skulking out looking for company. Talking about some âIâm not surprised to find you out here.â Shut up, like you ever lost track of her. Then he is the one to offer his hand and suggest that they dance.
The fourth and final we all know is crestwood. Theyâll be talking about the well of sorrows, but then the topic will swiftly shift to where the future is taking them. I always choose the âI will have you at my side,â option but no matter which you choose, Solas (once again) will usher you into yet another secluded scene that you yourself can make no conscious decision to trigger. Itâs all orchestrated by him.
He can also be the only one to ever say the words âI love you/Vhenanâ throughout the entire main game if you choose. Lavellan may tell him she loves him while heâs breaking up with her, and she may call him Vhenan and tell him she âlovedâ him in Tresspasser, but choosing those specific dialogue options arenât necessary to keep the romance alive. The only one that IS necessary is the promise she has to make him at the very end; âOUR love will endure.â This is always MY Lavellanâs first time telling Solas she loves him, even if it isnât exactly direct.
Lavellan really only has to kiss him once in a dream, then treat him with grace and kindness afterward and Solas will eventually take up the lead if you leave it for him. Yes, he stumbles once on the balcony and she has to set him back on track again, but after that? Itâs all up to him until the break up.
Afterward he will tell you your anger is justified and that he is furious with himself as wellâŠbecause he knows; he played more into the relationship than perhaps even you did. He wanted your love more than his higher plans and it was selfish. Foolish because more than he loved you, he hated himself.
But apart from all of that, I think a lot of people forget that Lavellan is this manâs BOSS in inquisition and is well aware of her flirtations with him being inappropriate. She will immediately try to retreat after their first kiss, then again when Solas expresses disapproval/anxiety towards it when they wake the next morning. âIf Iâm pressuring youâŠâ âIf I misread youâŠIâm sorry.â
She was CONCERNED and more than willing to fumble her cracked mask of professionalism back into place if it meant putting his mind at ease.
Even the gossiping nobles outside will disapprove of the romance, saying they prefer a highborn scandal. A romance with Cullen would still be inappropriate, but a little less scandalous considering his high rank in society. Solas is nobody to the worldâŠan apostate, a servantâŠand if heâs nobody to them, imagine what he looks like standing next to the Inquisitor. Lavellan is hyper aware of all of this and it makes more sense for her character to constantly be leaving the ball in his court rather than keeping it in her own.
Before knowing what I know now, I probably would have considered her more like I consider Mythal had she truly been the main instigator in this relationship; a woman willing to take advantage of the vulnerable and malleable to get what she wants. But she was never that to Solas and I think her vocalizing her anxiety about making him feel pressured only made me (and him) love her deeper.
What if... what if we take a look at the first dialogue with Solas in Haven in detail, from a different angle? Now that we know the full truth, it is quite fascinating. The dialogue in which we ask Solas to tell us about himself is, without exaggeration, one of the most remarkable. Because it is not what it seems at first glance.
Inquisitor: What made you start studying the Fade?
Solas: I grew up in a village to the north. There was little to interest a young man, especially one gifted with magic. But as I slept, spirits of the Fade showed me glimpses of wonders I had never imagined. I treasured my dreams. Being awake, out of the Fade, became troublesome.
Solas: ...I learned how to defend myself from more aggressive spirits and how to interact safely with the rest. I learned how to control my dreams with full consciousness. There was so much I wanted to explore.
There are several possibilities here. Either Solas is still lying, having invented a backstory for himself, or he is distorting the truth. I lean more toward the latter, since Solas is a terrible liar who prefers to hide behind half-truths and metaphors. The "north" he speaks about is certainly Arlathan Forest or its surroundings. Solas manifested in this world before the building of Arlathan as a city and the future center of Elvhenan. After he created a body for himself, he obviously spent some time trying to adapt to life in a physical form, which is a hard and complex process itself. It is quite likely this happened in that very village he mentions, because Leliana found confirmation that it did indeed exist, but was destroyed centuries ago. This was so-called process of "growing up" as a person. He "grew", learning about himself, the capabilities of his body, his newfound emotions and preferences. We know, Solas did not want to create a body for himself and live in the physical world, and his words partly cover hints about it. He missed the Fade, which he could now only reach through dreams, so he quite likely indulged excessively in that state, initially disappointed with the waking world. He slept, studied the Fade, cherished his dreams, and learned to control them. Plus, he was learning how to protect himself from being possessed by unfriendly spirits, as he now needed to be able to do so due to his physical form, which could be easily taken over.
But the most interesting part begins here.
Inquisitor: Have you always travelled and studied alone?
Solas: Not at all. I have built many lasting friendships. Spirits of wisdom, possessed of ancient knowledge, happy to share what they had seen. Spirits of purpose helped me search. Even wisps, curious and playful, would point out treasures I might have missed.
Inquisitor: I donât know of any spirits by those names.
Solas: They rarely seek this world. When they do, their natures do not often survive exposure to the people they encounter. Wisdom and purpose are too easily twisted to pride and desire.
Do you see? Once we learn who Solas really is, all his real backstory, how differently it all resonates. I know some have criticized Solas because when you ask him to tell you about himself, he practically says nothing personal, delving into philosophy instead. In reality, he tells everything. He is literally telling us about himself, as he was asked, just in a veiled manner.
Inquisitor: Youâre saying that you became friends with pride and desire demons?
Solas: They were not demons for me.
Inquisitor: Meaning?
Solas: The Fade reflects the minds of the living. If you expect a spirit of wisdom to be a pride demon, it will adapt. And if your mind is free of corrupting influences? If you understand the nature of the spirit? They can be fast friends.
And here, he essentially hints at the future development of your relationship with him. With Solas, it is actually very simple to earn his friendship. He may start calling you "my friend" already in Haven. The steps to achieve this are easy enough:
âą Be inquisitive by asking questions (seriously, he approves of nearly every question; he encourages any attempt to understand the lore of the world, to learn about current events, to thoughtfully study the situation we find ourselves in);
âą Help the people around;
âą Support ideas of freedom;
âą Reject senseless cruelty;
âą Do not abuse the power given to us;
âą Speak respectfully of spirits and elven culture.
The result: that very "they can be fast friends" (implying a quick and natural bond).
Conversely, if you see Solas as an arrogant and boring elven apostate, that is exactly how he will behave toward you with low approval, mirroring your own perception.
Emmrich speaks of how quickly spirits are drawn to someone who offers a grain of understanding. But we were told this much earlier, and it was Solas who was told this to us first.
This is research NO.2 for my fanfic, if you interest, you can find my fanfic here. Since Iâm writing about the story of Solasâs lyrium dagger, Iâve been revisiting details about elven artifacts Solas used from past games. Itâs been 4-5 years since I last played them (before DATV), so Iâve forgotten a lot. Summarizing my findings has been pretty interesting, starting with the history of the lyrium dagger itself.
Lyrium Dagger
Hereâs a direct quote from the Wiki:
"When the elves were losing the war, Mythal had Solas craft a Lyrium Dagger which Fen'Harel used to sever the Titans' connection to the Fade, rendering them Tranquil."
Death of a Titan
Notably, the Death of a Titan mural doesnât feature the dagger. Perhaps the mural depicts the moment a Titan was killed rather than when it was Tranquilized. Weâll revisit this mural later.
Now, you have to admit, the dagger is an incredibly powerful artifact. Someone as wise as Solas would surely think of countless ways to secure it. Yet, after he left for rebellion, the other Evanuris somehow acquired the dagger and used it to murder Mythal when she confronted them.
Hereâs another Wiki quote:
"Solas recovered the Lyrium Dagger from Elgarânan and from it extracted a fragment of Mythal that had lain hidden within its depths. For unleashing the Blight onto the world and murdering Mythal, Solas imprisoned the Evanuris in the Fade and used their lives to sustain the Veil by connecting their blood to his Lyrium Dagger."
This weapon is incredible. It can Tranquilize Titans, kill Evanuris, and even trap or bind their life forces. How could Solas, the Dread Wolf, be so careless as to let it fall into enemy hands? Surely, he would have taken it with him during the rebellionâor at the very least entrusted it to Mythal for safekeeping. Did the Evanuris steal it? Did someone outsmart Solas? Thereâs definitely a story here! (In my fanfic, I kept it simple and just assumed he abandoned the dagger.)
Regardless, Solas ultimately recovered the dagger, likely through some cunning plan. Felassanâs notes confirm this.
On a slightly unrelated note, Mythal never support Solasâs rebellion. No wonder he avoids seeing her fragments. Sure, he was overwhelmed by regret, but that same regret didnât stop him from visiting Lavellan repeatedly in the dream. He must be disappointed at Mythal to the core. On the other hand, Lavellan never stopped to reach him.
Now, back to the dagger. Felassanâs notes clearly implied that Solas intended to use it to imprison the gods, but the ritual required additional artifacts.
Creat the Veil
Binding the gods
Take a look at these two murals. The fandom has already thoroughly analyzed details of murals since Trespasser, so Iâll focus only on the artifacts. It seems like the artifact used to create the Veil and the one used to bind the gods might be different. Arenât they part of the same ritual? Iâm confused.
The orb and the square artifact have similar star patterns in their centers. One could argue theyâre the same artifact, but Iâm not convinced. Also whereâs the dagger in all this?
Itâs likely a complex ritual involving multiple steps:
Use the dagger to draw the blood of the Evanuris, binding their power to the would-be Veil. (Again it would be an epic story to tell!)
Use the square artifact to weaken them (?)
Use the orb to banish them to the Black City and seal it with the Veil.
Steps 2 and 3 might overlap depending on interpretation.
Another possibility is that the square artifact was only used to seal the Blight (note the black tendrils). If so, it wasnât part of the actual ritual but placed in the muralâs center to show its importance in containing the Blight along with the gods.
(Also, Solas still has his beautiful long hair in the murals. Did the ritual make him lose it all? Poor thing.)
In conclusion, the ritual likely involved at least two artifacts, though the mural doesnât give us all the details. The lyrium dagger remains an enigmatic and central piece of the creation of Veil.
After the ritual:
"Somehow the Lyrium Dagger was transformed into a Lyrium idol and kept in a Primeval Thaig. The Lyrium idol changed hands several times in the Dragon Age, bringing madness wherever it went."
Dear Solas, you lost the dagger again?! Do you have zero safety protocols for rituals? Youâd make a terrible lab researcher. And how on Thedas did this dagger-turned-idol end up in the Deep Roads?
If the dagger (and the orb) had been securely placed beside Solas while he was sleeping, none of this wouldâve happened. So, my guess is it got left at the ritual site. Did scavengers or darkspawn stumble across the siteâpossibly Skyholdâand think, âWow, what a pretty dagger/idol! Letâs take it home for Christmas decoration!â Lucky for us, they didnât accidentally rip the Veil while transporting it.
Now, speaking of Solas post-ritual: how did he even make it to a safe place to sleep? I havenât read The Masked Empire yet, so Iâm not sure if Felassan found him and carried him to safety. Or maybe Solas, half-asleep and utterly drained, stumbled into some random ruins. Just imagine him, doing his best to stay awake while searching for a cozy corner.
Anyway, the next chapter in the daggerâs story unfolds in DA II. Hawke and Varric stumbled upon it during their Deep Roads expeditionâthough by this point, the Lyrium Dagger had been transformed into the Lyrium Idol. It then Meredith into a creepy crystal statue.
The story didnât end there, though. Comic books published after Dragon Age: Inquisition, along with Dragon Age: Tevinter Nights, shed more light on how Solas eventually reacquired the idol.
13/01/25: just want to add an very interesting post that sparked some thoughts. The post suggested: 1) DV sort of confirmed that the red-lyrium idol manifastes Solas's guilt (though it leaves questions unanswered about the "third person" in the idol's creation, given that the idol predates the events of the Inquisition); 2)Solas uses Jun's fragment of a soul to purify the idol â a truly intriguing concept that adds another layer to Solas's actions.
While I love this idea, but I also believe the Evanuris shared a sense of kinship, as evidenced by Elgar'nan's protective attitude towards Ghilan'nain. This makes it hard to imagine Solas destroying the last remnants of his kinâeven for his cause. Yet, at the same time, Solas is Solas. He has shown that he can be merciless when he deems it necessary.
Orb of Fen'Harel
I wonât go into great detail about the Orb because DAI is centered around it, and countless theories have already been written on the topic.
I canât help but be amused at how skilled Solas is at creating artifacts. That definitely outshines June, the so-called god of craft.
Remove Vallaslins
Interestingly, thereâs no story behind the Orbâs creationâat least, not one revealed yet. But take a look at the strange ball depicted on the left side of the Remove Vallaslins mural. Its pattern is very similar to the Orb. Was it crafted specifically to remove Vallaslin?
Many lore discussions and fanfics suggest that the Orb is the same one used to create the Veil. On top of that, several discussions have pointed out that the Death of a Titan mural hints at the Orb being made from a Titanâs heart. The same star-like shapes appear in both the Orb and the Titan-related imagery.
But itâs also possible that weâre looking at two different types of Orbs. The round artifact depicted in the Remove Vallaslin mural definitely looks more similar to the original Orb than the other spherical artifacts shown in the Death of a Titan and Create the Veil murals. Could they be separate creations for distinct purposes?
Honestly, Solas, how many magical toys do you have?! Were you just stockpiling artifacts during your spare time?
The Elven artifacts for measuring the Veil
Itâs not entirely clear if these artifacts were designed or created by Solas, but they are definitely related to the Veil. Solas himself says, âThe wards are helping to strengthen the Veil.â If we take his words at face value, he must at least know a great deal about these artifacts and how they function.
Some theories suggest these artifacts do the oppositeâthat they actually weaken the Veilâand that Solas lied to manipulate us into helping him tear down the Veil. Personally, I donât think Solas would outright lie like that (except when it comes to hiding his identity). Instead, heâs more likely to mislead with half-truths.
In Tevinter Nights, thereâs a moment that sheds light on this. One of the Veil-related artifacts is described as being installed in a Venatori workshop to fortify the Veil against the pressure of demons. After the artifact is destroyed, the Veil weakens significantly, and demons are able to tear it apart and cross into the physical world. This strongly supports the idea that these artifacts do indeed strengthen the Veil, as Solas claimed.
That said, the Inquisitionâs actions in activating these artifacts may not have weakened the Veil, but they did reveal a network pointing to the weakest points in the Veil. Solas, being as cunning as he is, could have used this network to map out where to begin dismantling the Veil.
In future games, I wouldnât be surprised if some random artifact pops up, and of course, the credit (or blame) goes to the Dread Wolf again.
After reading @nadas-dirthalen's insightful post on Rook and the Inquisitorâs collaboration and the Inquisitor's role in Veilguard, a chess theme arose and I started thinking about the redeem ending through the lens of chess.Â
Excited by the idea, I reached out to my brother, an avid chess player. What began as a simple idea grew into the detailed breakdown youâll find below.Â
This post explores how Rook, Inquisitor Lavellan, Morrigan, and Mythal align with certain chess pieces, followed by a move-by-move analysis of the redeem ending.
Letâs start with a breakdown of the pieces and who they align with.
*still works for a high approval friend Inquisitor, I operate in a Solas/Lavellan world state so this post reflects that.
The RookÂ
Movement: The rook moves any number of squares in a straight line, either horizontally (along ranks) or vertically (along files), but cannot jump over other pieces.Â
Role in Chess:Â
Dependable and straightforward, the rook commands control over open lines, dominating ranks and files.Â
It creates openings and fortifies other pieces, making it essential for both attacking and endgame strategies.Â
It can play a sacrificial role, achieving a greater strategic goal.Â
Rooks work best when paired with other pieces, representing strength, support, and reliability.Â
Rook as...well, obviously the RookÂ
The rook often doesnât come into play until the board is developed. In this case, Inquisition and Trespasser set the stage (board), and Veilguard introduces Rook, continuing the play. Â
Just as a rook defends key positions, Rookâs role is also about protecting Northern Thedas.
A rookâs ability to shift the boardâs dynamics (disrupt the board) mirrors Rookâs impact on the narrative. Rookâs improvisational nature gives them an edge in the "endgame" of Solasâs failed ritual, where their unpredictable choices lead to outcomes that even Solas cannot fully anticipate.Â
Rookâs role often involves finding clear paths forward, whether through solving problems, bridging gaps between characters, or making decisive moves.Â
By giving the dagger back to Solas, Rook takes a calculated risk, akin to a rook sacrificing its position for the greater strategy, relying on others (Lavellan and Mythal) to achieve the ultimate checkmate.Â
The QueenÂ
Movement: The queen is the most versatile and powerful piece, moving any number of squares in any direction - horizontally, vertically, or diagonally.Â
Role in Chess:Â
Often described as combining the powers of the rook and the bishop. We know the power of a rook, the bishop adds foresight and planning.Â
As the most powerful piece, the queen is both an ideal attacker and a prime target for the opponent. Â
The queen symbolizes power, flexibility, and dominance, capable of commanding the board and turning the tide of the game.Â
It works best in coordination with other pieces, setting them up for decisive moves or amplifying their impact.Â
Lavellan as the QueenÂ
The Inquisition is the reason Varric and Rook are searching for Solas - fulfilling the bishop-like, foresight aspect of the queen by setting events in motion.Â
Her ability to adapt to challenges and situations mirrors the queenâs versatility and range on the board, switching between political negotiation (mediates conflicts between Ferelden and Orlais) battlefield commands (makes decisions that impact the Mage-Templar divide/Grey Wardens), and personal connection.Â
In Veilguard, Lavellanâs entrance during the climax is akin to a queen stepping onto the board at a critical moment.
Like the queenâs ability to dominate the board, Lavellan commands respect across Thedas. While Rook handles the immediate aftermath of Solasâs failed ritual, Lavellan works to unify Southern Thedas.Â
Lavellan doesnât act in isolation. Her actions amplify the contributions of others, much like a queen coordinating with rooks, knights, and pawns to ensure victory.
The KnightÂ
Movement: The knight is unique in its L-shaped movement: two squares in one direction (horizontal or vertical) and then one square perpendicular, or vice versa. It can leap over other pieces, making it uniquely versatile.Â
Role in Chess:Â
The knightâs unusual movement pattern and ability to bypass obstacles make it a disruptive force on the board - agile and daring.Â
The knight is highly valued for creating tactical threats, such as forks, where it simultaneously attacks multiple pieces.Â
Knights excel in closed positions, navigating through crowded boards and exploiting opportunities others cannot.Â
The knight thrives on creating unexpected moves, catching opponents off-guard and changing the dynamics of the game. Â
Morrigan as the KnightÂ
Morrigan isnât the most direct force in the narrative, but her interventions are pivotal. She influences the outcome of the âgameâ not through brute force but through careful planning, cunning, and her unique connection to Mythal.Â
Just as knights excel in crowded, complex positions, Morrigan thrives in morally and politically intricate situations. Â
Morriganâs role across the series is marked by surprise and cunning. Whether itâs her sudden involvement in the Orlesian court, or her reappearance in Veilguard as Mythalâs vessel, Morrigan strikes from unexpected angles.Â
Her ability to affect events from the shadows mirrors the knightâs tendency to influence the board indirectly.Â
Morriganâs entrance during the climax, arriving as a raven carrying Mythalâs essence, is a perfect example of the knightâs ability to deliver unexpected, game-changing moves. Â
The KingÂ
Movement:Â The king moves one square in any direction - horizontally, vertically, or diagonally - making it the least mobile major piece on the board.Â
Role in Chess:Â
The king is the most important piece, representing authority, strategy, and survival. The game revolves around its safety.Â
Its presence shapes the actions of every other piece on the board, influencing both offensive and defensive strategies.Â
Though its movements are limited, the kingâs survival is paramount.Â
Mythal as the KingÂ
She was one of the ruling elite - Mythal was the stabilizing force that maintained balance within the pantheon, much like the king anchors the chessboard.Â
Her actions and decisions shaped the Evanurisâ dynamics, the fall of Elvhenan, and Solasâs rebellion. Even after her death, her legacy dictated the course of events, paralleling the kingâs ability to influence the board.Â
Even in her absence, Mythalâs memory and influence continued to shape the dynamics of the board, much like how the kingâs position shapes the strategy of all other pieces.Â
Mythalâs intervention through Morrigan reflects the kingâs transformation in the endgame. She takes an active role by addressing Solas, acknowledging their shared responsibility, and releasing him from her service. Â
Now to the game:Â
Rook movesÂ
The dependable and improvisational Rook makes their move, stepping in to block Solas's plan. By grabbing the dagger, Rook halts Solas's immediate action, much like a rook defending against a check.Â
Rook returns the dagger to Solas. Rook is willing to sacrifice themself for a greater strategy. This sets the stage. it doesnât deliver the final blow but holds the position, allowing other pieces to make their moves. Â
Queen moves
Emerging from the shadows, Lavellan moves decisively into play, changing the board. Her sudden appearance is akin to a queen making a powerful move that forces the opponent to rethink their strategy.Â
Lavellanâs words, her appearance, is an emotional strike to Solas. The queen tries cutting through his defense.Â
Lavellanâs offer of forgiveness is a bold and risky move, she is positioning herself and the board. She appeals to Solasâs emotions, destabilizing his certainty and forcing him to confront his guilt.Â
Knight movesÂ
Morrigan, carrying Mythalâs essence, enters dramatically, much like the knight leaping into action. She literally flies in (jumps over) the other pieces to introduce a new unpredictable move.Â
Morriganâs revelation that she carries Mythalâs essence shocks Solas, continuing to disrupt his focus.
Morriganâs role as a vessel bridges the mortal and divine, much like the knightâs ability to navigate both offense and defense.Â
King movesÂ
Mythalâs essence, channeled through Morrigan, becomes a pivotal piece on the board. Her presence forces Solas to confront his deepest regrets and failures.Â
Mythalâs words, âI release you from my service,â remove the foundation of Solasâs guilt, representing the kingâs passive yet decisive role in resolving the game.Â
Mythalâs acknowledgment of their shared actions is akin to a king in the endgame supporting pawns or pieces, ensuring the board is balanced.Â
Checkmate
Solas bends under the weight, ultimately choosing to bind himself to the Veil instead of destroying it. This act is his capitulation, the equivalent of being unable to move and conceding the game. Â
What Makes This Checkmate?Â
Every option is countered.  Solasâs logical (Rook), emotional (Lavellan), and spiritual (Mythal) defenses are attacked simultaneously, there is no move forward. Â
No Justification Left:
Rook forces Solas to consider whether his mission is for the greater good or a personal crusade. At the same time, Lavellan forces him to confront the people he has hurt, including herself. By offering forgiveness Lavellan removes one of Solasâs psychological defenses: the idea that he is irredeemable.
Finally, Solasâs primary justification for tearing down the Veil - honoring Mythal and correcting his perceived wrongs - collapses when Mythal accepts responsibility for their shared actions. Mythalâs absolution leaves him nothing to cling to, with Rook and Lavellan having already disarmed his other justifications.
Solasâs decision to bind himself to the Veil signifies his surrender. The checkmate in this scenario isnât about defeating Solas but stopping him from tearing down the Veil. Itâs a victory of reason, emotion, and forgiveness over self-destruction.Â
How This Post Came TogetherÂ
I donât play chess - but my brother does. Heâs loved chess since he was a kid, and as a fellow gamer, he was more than happy to help when I asked him to combine his love of chess with Dragon Age. It was the perfect mix of his two favorite things. Heâs also played Veilguard (his Inquisitor was friends with Solas in Inquisition), so he was already familiar with the story and characters.Â
I peppered him with questions: âWhat does each piece do? What does each piece represent?â "How would you analyze this frame in this scene through chess?" We watched the Veilguard ending multiple times, analyzing each characterâs role and how it could align with chess. Â
After countless back-and-forths, drafting, revising, and refining, this post finally came together. Â
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here's my sad morning thought as I distract myself from work: why did Solas' friend Wisdom die in DA:I, if you otherwise rescue them from the binding circle?
as a reminder, here's the transcript
the answer is that, in the most technical and literal sense:
Solas killed them
it's shown as a mercy kill, from a place of pure love, and the friend encourages it ("I'm happy. I'm me again. You helped me. Now you must endure. Guide me into death" and Solas' response of "ma nuvenin" which is loosely "I want what you want")
Solas doesn't think there's another way, but I'm not so sure about that!
did this friend need to die at all? or was this a moment between two traumatized Wisdom spirits, one of them still bound, aligned in mutual hopelessness, mirroring each other's flawed perspectives?
with the Inquisitor too ignorant about wtf is going on to intervene?
we see in DA:TV that (to Felassan's horror) the bound/corrupted Fen'Harel believes that it's better for spirits to die "pure" than to be corrupted from their purpose. it's not dissimilar to the fears Solas and many other DA characters over the years have about the Blight, many PCs and NPCs alike opting for killing people who are tainted, instead of attempting to manage the illness or other options (which do exist). it's also a mindset Cole sometimes expresses, and Cole really needs to be tangibly shown that he can trust his friends and trust himself before his fears calm down. before that, Cole literally begs people to kill him if there's even a chance he could become Despair again and hurt people!
as if we need more tragedy, I'd like to suggest that it's possible Solas' Wisdom friend was not dying and did not need to die, and was simply terrified and suicidal after the trauma of being forced to become a monster/a killer
and Solas was too traumatized and trapped in his own binding to have the wisdom to say, hey, I know this was devastating and death seems like it'd be a blessing right now, but we'd like to help you get through this alive if you're willing to give it a try
I love the fact that in the art book Solas wanted to transform his followers into spirits without them knowing, because he saw it as giving them freedom he himself was denied to have, yet in doing so he only wouldâve repeated the cycle of abuse.
That is what Inquisitor mustâve show him - that he must give his people a choice, whether it for better or for worse.
Spirits are stagnant creatures, but the modern people of Thedas arenât. They change every day, the world changes every day, and we, as mortals, donât have a privilege of drowning in our regrets for thousands of years. We live now, we have a very short lives to get our shit together.
The time in the Inquisition was healing for Solas and proving him wrong, because he saw how the ones he called tranquil fought for their rights, their lives, their freedom, fully knowing that it is unlikely they see any of the changes for which they contributed so hard. They did it because it was a right thing to do and because they wanted their children to live better lives, even if they never get to see it. Sounds familiar for Solas, huh?
He could never unsee that the modern people are people indeed, but he proceeded with his plan for very personal, selfish reason. In his eyes, bringing the elves back to their âoriginalâ form was his way to atone for his crimes, but in reality it was a massive projection. He could never undo the abuse he endured, hells he barely even saw what Mythal did to him as an abuse, so he tried to cope with it by resetting the world to its default state, where nothing bad ever happened to him. Would it heal him to get back in the past? No. But he doesnât understand it, because he was so blinded by his shame, guilt and trauma that he didnât saw the other way. He had stuck in the mindset of never having a choice, he repeats it time and time again.
But we know he has it!
We, as players, shouldâve show him the beauty of this imperfect, deeply flawed world, that still deserved to exist and move forward. As this world, he deserved it too, despite the mistakes he made in the past. Because the ability to adapt, to change, to move forward, to find happiness even if we never get to be our old selves again, is what ultimately makes us human (elven, dwarven?).
This is why I always make Cole more human. Itâs an unpopular decision among Solasmancers and Solas fans in general, but I love to confront him, especially in this case. Cole changed, but he stayed the same in the way it matters - heâs still compassionate and kind and loves to help people.
Solas is the same. Still wise and kind and wants the better for his people.
And I sure as hell donât think he needs his abuser to say âyouâre freeâ to heal.
Saw the take that Solas goes out if his way to never touch Rook and that they are his 'third most disliked person in Thedas' and okay, u can not vibe with solas x rook as a ship, I don't either, but putting up a hissy fit over it and finding reasons why it can't be shipped is so juvenile!
I care so much about Rook and Solas' platonic dynamic because it's like, a dark mentorship where Solas uses Rook as a cudgel to self-flagellate. His actions are not about disliking Rook as a person and he Genuinely means it when he apologizes to them! Putting them in an anywhere near status to Elgar'nan on his shitlist...WILD!
I don't want to call this a solavellan thing because SO many solavellans and solas fans loved seeing his dynamic with another character because, they like Solas! They want to see that back and forth, and insisting his only dynamic that matters and is not him putting up a front is a romantic one, makes you come off as not caring about the character at all beyond the ship with your self-insert, idk.
Also the Inquisitor CANONICALLY speaks to Rook so respecfully and like a caring older sibling!
Also to debunk your touching Rook gotcha, Rook takes the lyrium dagger from him differently when they meet in endgame Minrathous depending on which conversation option you pick. The 'purple' one very much has their hands touching! It's a fascinating scene and so much is said nonverbally: Solas extends the dagger and after some hesitation Rook reached out and the dagger is gently passed from one hand to the other. The stoic option in contrast has Rook snatching it quickly from Solas. And you can't convince me that taking it gently from him and actually being willing to TOUCH him after everything doesn't get to Solas at least a bit!
There's hints in animations that Rook expresses affection physically through touch often. That they are willing to touch Solas here has so much weight. In Trespasser, an Inquisitor Solas dislikes gets a quick pulling motion whehn their anchor is taken, whereas a romanced or befriended Solas holds their hand gently. All pointing to this being a man who DOES NOT like being in physical contact with people he dislikes.
He gives ROOK the space to pull away but doesn't if the dagger is taken gently from him!
Their dynamic is so complex and beautiful and so sorry if you can't just enjoy it and have to demean its importance bcs it's canonically platonic LMAO