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Andy (playing Una): It’s so weird starting back at level 1, being super-squishy again and only having one feat and all.
Rhi (playing Hanako): It really is weird.
Noelani (playing Ben): Playing a paladin at level 11 was boss. Ciaran could only hit me on crits, it was hilarious.
Adam (playing Petyr): That’s a really tiny table.
Noelani (playing Mary): You’ve never had to watch Ciaran try to draw a foot.
Ciaran (DM): Watch it.
Rhi (playing Mercedes): Yeah, you don’t have 38 AC this time, bub.
Noelani: You don’t know how much AC I have.
DM: You don’t have 38 AC this time, bub.
Smitters (deva paladin): So remember how last time I got to 35 AC by the end of the encounter? I’m already at 38.
DM: *winces*
DM: You each take 34 damage.
Smitters (deva paladin): AND DOWN I GO.

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MVPillow this week goes to Gronthil for immediately laying down a ‘resist 5 damage from all sources’ zone which probably prevented somewhere in the region of 200 damage.
But I want to talk about this week’s session in a little more detail. Most combat encounters, it feels like there are one or two people who really step up- usually different people each time, depending on rolls and what kind of encounter it is. But the boss fight of this dungeon was such a beautiful example of each character fulfilling their role exactly as required. Without every single one of us pulling our weight, we would all have died this session.
Gronthil laid down several helpful zones, the most significant of which prevented 5 damage from all sources to each of us. That kept us alive. Period.
Smitters tanked like a cast-iron boulder. If anyone else had gotten swallowed by the behir, they would have died with the passive damage going off every turn. Smitters outlasted it by healing inside the monster, buying us the time we needed to chip its health down.
Keen cast his daily hunger of hadar, which dealt 2d10+1d6 damage to the boss three times a round. Without dealing that much damage that fast, we could not have outlasted it.
Calypso, aside from dealing silly amounts of damage, contributed by using the control aspect of a daily power to keep the behir grounded in that damaging zone for the entire encounter. It wasn’t getting away.
Amari separately dominated and blinded the boss, limiting its ability to target us or land attacks. This was also the key to Smitters’ personal survival, since Amari caused the behir to let them go with just a sliver of health left.
Celestial Cascade bent luck to direct the course of the battle. Most impactfully, they let Calypso deal a devastating amount of damage on a critical hit, which was key in killing the boss before it killed us.
Gronthil, you’re MVP. But this was perhaps the best encounter we’ve ever fought, and everyone did so well. Thank you, team.
DM: Does 28 hit you, Smitters?
Smitters (deva paladin): No, I have 34 AC, fuck off.
DM: The earth elemental attacks Smitters but it misses, so go Amari.
Smitters (deva paladin): You’re not even going to roll it?
DM: *rolls* It’s not a 20, go.