In my 'tracking villainous themes played in a heroic fashion' journey I stumbled on the Star Wolf theme in Assault with its troubadour swag (they're antiheroes in that game)... That was nice and all comparing the different themes until my bf (who has not played any of these sorts of games) starting humming the 64 version and I'm like boss fight????? gamer moment
I was saying to bf that it's a bit absurd to be looking at Star Fox of all series but with video games you've got music as a major contextual cue for things happening for reasons, light story augmented by musical storytelling (in this case literal dogfight space opera), and consistently revisited themes over several decades which means you can see them doing different things with each iteration... I'm not technically in the know enough about music, but I think the slower tempo in the Assault version might have something to do with it sounding less villainous.
This was initially spurred by the fanmade Ben Solo theme which has Kylo Ren's leitmotif followed by something which sounds like it but for good boys who are good.
Yes, I am enjoying waiting and wishing and hoping for Cinder's leitmotif played in such a way that it sounds heroic, how did you know.