Analysis of Glynda’s Telekinesis with Aura Amplification and Dust vs. Salem
Components
Glynda’s Telekinesis:
Moves/controls objects with precision, lifting building chunks, repairing structures.
Aura-dependent, localized range, untested on living beings.
Gillian’s Aura Amplification:
Boosts Semblance power (e.g., Yatsuhashi’s lobotomization of Jax).
Drains Gillian’s Aura, requires proximity.
Dust:
Enhances abilities (e.g., Gravity Dust for weight reduction, Fire/Wind for propulsion).
Temporary, consumable, no canon interplanetary feats.
Salem’s Nature:
Immortal human-Grimm hybrid, regenerates from all damage, wields divine magic, controls Grimm.
Could This Get Salem Stuck in Orbit or Beyond?
Potential:
Gillian’s amplification could scale Glynda’s telekinesis to lift Salem with greater force.
Gravity Dust could negate weight, Fire/Wind Dust could add propulsion, aiming for ~7.8 km/s (orbital velocity).
Challenges:
Aura Drain: Orbit requires immense energy; Glynda and Gillian’s Aura may deplete.
Range: Telekinesis is localized; sustaining control to orbit (~200 km) is unfeasible.
Salem’s Resistance: Magic and Grimm could disrupt telekinesis.
Immortality: Even in orbit, Salem regenerates and may return via magic.
Outcome: Upper atmosphere possible, but orbit unlikely; Salem’s immortality prevents permanent defeat.
Conclusion
Amplified telekinesis with Dust could displace Salem temporarily, but achieving orbit is impractical due to Aura, range, and resistance. Salem’s immortality ensures she remains a threat.










