Contra creates magical interactive games for Cadbury World Joyville
By Ruth KentÂ
When confectionary giant, Cadbury, wanted to refit a whole section of Cadbury World, they called on Contra’s expertise. The project saw Contra working for Cadbury via longstanding partner and themed attractions veterans, RMA Themed Attractions.
New Cadbury World interactive experienceÂ
Cadbury World is at the very heart of the Cadbury brand; allowing visitors to experience the magic behind the world-famous chocolate brand in the historical town of Bourneville, where Cadbury was founded, over 200 years ago.
The Cadbury World refit was comprised of a series of attractions, the most treasured being the bringing to life of ‘Joyville’. The Joyville environment was maintained by a centralised ‘show controller’, which triggered commands to such elements as music speakers, lights and doors.
At the centre of the Joyville journey was an interactive 4D experience, where visitors got to watch chocolatey characters come alive in front of their eyes. 3D glasses were worn while sitting on specially rigged seats, which moved along with action taking place all around them.
For contra to create a magical interactive game for Cadburys Joyvile, we had to take a holistic view of the visitor experience....
Contra Agency's process
Contra were commissioned to enhance this fantastical journey with the creation of multiple interactive games. A series of six kiosk-based games were designed and built by Contra, each augmenting the overall Joyville experience. Each game had a different chocolate-based adventure to complete, all of which greatly entertained visitors, adding to their delightful Joyville journey. The games were managed centrally via an easy-to-use app; also delivered by Contra.
Contra elected to use Unity to build the games. The benefits were clear; elegant and powerful handling of multimedia assets, a versatile physics engine and the overall capability to create engaging and entertaining games.
The games success
Contra successfully delivered the six innovative and immersive games, which today entertain, enchant and satisfy Cadbury World visitors. The games are managed and maintained by Cadbury via the management app that Contra created. Cadbury were delighted with the games, which complemented RMA Themed Attractions’ Joyville environment beautifully. Contra’s contribution to Joyville achieved Cadbury’s primary objective - to ensure visitors were utterly captivated as they journeyed through Joyville at Cadbury World.
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Are you planning a new project or series of projects? Need a new agency? You’ll probably be running a pitch...in that case, here is our guide to running the perfect pitch.
The general process:
A well run pitch will start with a Request for Information (RFI). You should send this to no more than ten agencies. Why? Because combing through responses takes time. Next stage is your Request for Proposal (RFP). In between sending that out, and having agencies in to pitch for you, you could consider mid-way meetings or ‘tissue sessions’. Ahead of the tissue sessions, agencies may ask for Q&A opportunities. The more contact-time and clarity you can provide throughout the pitch process, the more you’ll get back in terms of solid, on-brief responses. When the process is over, be prepared to give honest feedback to all pitch participants. They deserve it and will be able to evolve from it.
Top ten tips:
When compiling your initial list of recipients for your RFI, go for recommendations first; word of mouth/via your own network. Next look for agencies with relevant experience. Don’t ask your incumbent if they really have no chance!
When making your ‘first cut’ consider using a scoring matrix that you share in your RFI. It makes selection easier (you’ll be more likely to get ten ‘like for like’ responses). Next, get your list of pitching agencies down to no more than five.
Make clear to agencies what everyone on your side’s roles and responsibilities will be on the project. Nominate an overall ‘Project Owner’ at your end - it really, really helps!
Expect good agencies to interrogate your RFP and ask for relevant research, etc. Make time for all that.
Consider a User Centred Design (UCD) approach to your solution. Happy users help achieve your own business objectives and following a UCD process can produce results that strengthen the relationship between your brand/organisation and your users/customers.
Include KPIs for the project in your RFP. What will success look like and how will a project’s success be measured?
As mentioned above - time allows, hold ‘tissue sessions’ (to hear where the agencies are mid-pitch, to guide & bring clarity). Ditch any agency way off course at this stage if you have to.
Time: give agencies enough time to answer your RFP. Give your internal team enough time to assess each stage of a pitch. Don’t see too many agencies on the same day.
Be upfront about your budget range. Simple analogy: you want a car. Well, is it a Mini or Rolls Royce?
Beware ‘yes men’ who promise it all...especially if other agencies are shaking their heads. Listen to agencies when they say something can’t be realised for the time or budget you’ve allowed in your RFP. You want an agency with integrity...who can deliver what they outline at the pitch stage. Be prepared to make compromises...the most obvious being a phased approach.
In conclusion:
This is definitely a process through which you ‘reap what you sow’. Give your pitching agencies the time, space and support they’ll need, and you should be rewarded with some brilliant ideas/solutions in return!