Eat God on Rule Zero.

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Eat God on Rule Zero.

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It only took 4 different decks, about 8 losses, milling my entire library (except for two cards) and returning every creature to the battlefield, but I did it. Princess Twilight Sparkle made everypony win.
AND THEN I FORGOT TO PUT THE PONY ROBOT TOGETHER ARRRGGGHH
So, I’ve been thinking about sharing this more publicly for a while now; but with the first draft of the Brackets system releasing, I figure now’s probably the best time.
A few months ago, frustrated with the lack of useful Rule Zero tools for Commander power level discussion, I decided I should create a metric I could hopefully use with my own playgroup. The first step was to make sure everything wasn’t a Seven - to this end, I made everything sub-precon in power level a 1, and excluded CEDH entirely. But, a quippy umber with no context isn’t super helpful, especially when there’s room for subjectivity. So, I decided to include a focus on the qualities within a deck, to create a sort of ‘bio’ system that can quickly and effectively introduce a new list to your table.
I hope that this system might help some people, or at the very least give some ideas that can spawn new ways to improve Rule Zero for casual commander.
Serenity's Totally Perfect And Way Better Way Of Rating EDH Deck Power Levels (AKA "XKCD 927") Introduction Welcome! Have you ever sat down
My Rule Zeroes
Figured I’d post something up to defibrillate this account. Since power levels are too nebulous, I only have a few guidelines if we’re newly playing each other in Commander. 1. No lockout or solitaire strategies. Grave Pact and Martyr’s Bond are on my personal ban list. In short, let people play Magic. Being the only one capable of having meaningful turns, or in the case of solitaire, the only one to have turns ever, is not an enjoyable way to play 4-player Magic. Pillow fort can stay, but if you have Ensnaring Bridge, that affects everyone else.
2. No pen and paper proxies. I feel the financial effect of certain cards is what keeps a lot of concerning playing pieces from hurting general casual Commander. Tabernacle should be banned, but because it’s a prohibitively expensive card, it doesn’t hit that many tables. PaP proxies bypass this in an unhealthy way when you can just write the name of cards with no regard for cost. I’m sure the player running Blossoming Sands feels real great looking at the other player with some notebook paper that has “Savannah” written on it.
3. “Upgraded precon” carries no meaning. A deck can be drastically altered in potential threat with as little as five swapped cards with high synergy and a completed land base (see Ur-Dragon precon mana base). May edit if I think of any more.

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"Rule Zero" describes the ethical imperative of tabletop gamers to make every game more gay
Rule Zero Of Competitive Tiers: If you love a character on a narrative, aesthetic personal level, there is a 15% chance they will actually be competitively viable and a 1% chance they will be in the top tiers.
@bogleech knows this pain well, considering his favorite Pokemon include Gloom, Garbodor and Parasect...