RPG Design Zine Two | Nathan D. Paoletta Available through heartofthedeernicorn | Free
This November, rather than writing a novel, I've decided to challenge myself with finally writing out my journaling RPG or at least making progress on its creation. (RPGember I guess?) I found Paoletta's take on RPGs as "conversations" and how he summarizes the interaction of elements to be helpful in providing another perspective from which to consider the elements of the game I'm working on.
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"Roleplaying is a conversation mediated by system that results in the players saying things they otherwise wouldn't. Now, the result of that conversation, that's often short-handed as the story of the game, or maybe the plot."










