AdvanceMap is a program for Windows used for modifying map data in GBA Pokémon ROM hacks, first released on April 15, 2003. The program would remain the standard for use in the ROM hacking scene until it was succeeded by Porymap in October 2018.
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after beating pokemon red kaizo ironmon the other week, i decided i wanted to beat blue too. but due to red and blue being the same game i wanted to spice things up so… new rival. go my pixel critter, make my time in the lab less miserable
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as a test of my funny python scripts and libraries i have made, i put together a silly solatorobo script randomizer. it just shuffles around all the lines in the story sequences, and is basically just nonsense brainrot for my brain specifically. after being poisoned by vinesauce corruptions and the like for years, random is still what i find funny.
it does contain full game spoilers for solatorobo, just because it does indeed pick stuff from later in the story to put into this, the prologue chapter.
anyway here's cool nonsense
elh early glitch
at this point, i don't even know what pharaoh is, let alone if it's doomed or not...
i don't think you were supposed to read that part of the script aloud, red.
red walks into this room and immediately it shows this. decoy elh? or cloning experiment to make new paladins... either way, slightly disturbing.
in this randomization, elh keeps getting anxious and deciding to do the rite of forfeit in panic. yeah same
the game was really fixated on how monumental this ladder was for some time.
chocolat was a double agent the whole time... what a betrayal!
"red, you can't even find a simple expense report, why are you even a hunter?"
opera having a mike wazowski moment. also what are you doign outside your dialogue strip. get back in
[during the attack on the hindenburg] chuck . nows not the time
"it was juno." and the hard cut to the opening killed me.
red memory loss arc .. .
and then the game softlocked here. nothing happened, just chocolat staring judgmentally at the viewer. in dead silence
alright, that's all for today. i intend to make my solatorobo modding tools open-source, public, and hopefully complete with a little GUI wrapper. it's nowhere near complete, but having this randomizer working is already a big step to make.
Modding Your Switch Can Land You In Prison🎙Darknet Diaries Ep. 136: Team Xecuter
I did this interview with Jack shortly after I was back in Canada, it is well worth a listen, for those of you here that has not heard it yet! :)
Changing the parts on your PC and making copies of your software is a long-held tradition. So if game consoles are just tiny computers, shouldn't you be able to modify them? You used to, until lawsuits started favoring game companies instead of players. This is the story of Gary Bowser, a long-time hacker and modder who landed in VERY hot water with Nintendo. This episode features Gary Bowser.
Greetings, welcome to my very first post on Tumblr.
I do Gen 1 ROM hacking things and post about them on a website called Youtube. https://www.youtube.com/@Porygondolier
For a while now, I've been wondering what the ultimate Gen 1 spriteset would look like, and after a few weeks of adjustments, I believe I have created it.
For this set, I selected sprites from Red/Green, Red/Blue, Yellow and also Spaceworld. The majority are from Red/Green and Red/Blue.
After selecting which sprites should represent each monster, I made some very small enancements to each one. (Except for Golbat, which was already perfection).
To celebrate the release of this spriteset (Which was a couple of days ago on 1st April 2026), myself and a few other YouTubers put out videos, making use of these sprites, compiled into Gen 1.