In my last screenshot of Ashlynn, I used a new MultiLUT with my Clear Bloom preset. It’s not mine, it’s by prod80, and if you download all the shaders when you install newer 4.+ versions of ReShade you may well already have it, but if not you can find all of their shaders here. The shader is called PD80_02_Bonus_LUT_pack.fx and contains several cinematic LUTs.
This is a new and different type of MultiLUT shader than the one I used for Full Bloom (and which I included in Clear Bloom). It uses a 2-part system, with a base shader containing the nuts and bolts (remember, base shaders end with .fxh), and an additional shader with the information about that specific MultiLUT atlas. It makes it a more lightweight and customisable experience, because once you have the base shader ( PD80_LUT_v2.fxh) you can add any number of shaders for additional MultiLUTs as long as you follow the format in PD80_02_Bonus_LUT_pack.fx. You also, of course, need the corresponding MultiLUT atlas png, which in this case is pd80_example-lut.png.
I’m going to eventually convert Full Bloom over to this new system, but you can continue to use the old one if you’d like. Another benefit of prod80′s shader is it has additional controls for black and white point manipulation, meaning you can continue to modify how the LUT looks once you’ve applied it.











