Deckest Dungeon
https://boz-float.itch.io/deckestdungeon
Because Deckest Dungeon was shared by the official Itch.io twitter, it put me in a hurry to release an updated version, so:
Deckest Dungeon, our LD40 game, has been updated with a post-jam version that is much closer to the original vision.
More updates coming, too!
Version 2 Updates 12/09:
Vastly improved the UX for the cards
Implemented an affinities system much closer to the original vision - AKA: The class system: Fighter takes less damage. Druid has a heal bonus with all affinities and a slight damage bonus with spiritual (green). Mage has a large damage bonus with arcane (blue). Druid and Mage do less damage with physical (red).
Increased the hp of enemies and players to account for the class system but not as much for players
Added damage jitter to the cards so they don’t always do the exact same damage
Reduced the amount of healing enemies are able to do
Made healing much more important for players
Added “Next Turn” to the UI
The card deck now starts with an even number of affinities for attack and a few heals
Fixed any cards where the affinity (color) didn’t match up with the description
Implemented new high damage tradeoff cards to add depth to the gameplay
Removed cards that had negative effects but nothing else
Made card slot background less transparent to show up better
Balanced gameplay around new cards/gameplay
Art by https://mark-usmiani.tumblr.com/ & animation by http://twitter.com/TungstenGroove. With music by Carmine Dominicus














