Sooo just saying that if you don't want to update your TS4 game, but the app forces you to update... you can always make a copy of your game, let it do its thing, and then just use the old files in offline mode.
There is a file in the folder above your mods folder called GameVersion.txt and if that were to mysteriously get deleted it just makes a new one that matches whatever version you are using.
With that new and huge patch coming soon I think it would be just the right time to make a backup.
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It's Patch Day, darlings! (I'm sorry, I'm playing WAY too much BG3 at the moment)
It's probably only a little one today, since it's also EP release day but all the same, in case it's your first patch as a mod-user (or you just need a refresher):
🔴If you want to continue playing with your mods without dealing with the new patch/EP, now is the time to change your EA app settings to disable automatic updates and play in Offline Mode. You can update your game later by turning on Online Mode, once more mods have been updated/cleared and are ready to go. *NOTE: I've heard reports that this didn't work well for some people last time so please be aware of that.
🟠This is also a great time to back up your saves and tray files and REMOVE YOUR MODS FOLDER. Assume that the entire folder is broken until further notice. To back up your saves, I suggest copying the folder to the desktop, another folder or an external USB drive.
🟡If you do update straight away, PLEASE play a mod-free save! I can't stress this enough so you don't go breaking your existing saves by removing mods. This is especially true if you're going to play the new EP.
🟢I'll be checking over my mods tomorrow but I'm not anticipating any major issues. Hopes & Fears will get an update probably then as well to add compatibility with the new Wants (although from what I've seen, there aren't that many). The Hobby Mod will also receive a tiny compatibility update but no new major stuff, since I'm rebuilding the mod.
🔵If you have any issues with my mods in the meantime, please let me know on Discord or on here and I'll get to them when I can!
Yayy, another patch 🫠 If your Mods folder is as ridiculously huge as mine, patch day = a hellscape of broken mods and Last Exception spam. I thought I might share something that makes patch days slightly more bearable for me. It's a script I wrote to make Windows scan the script mods (TS4SCRIPT files) in my Mods folder and generate a report that looks a bit like this:
(I cropped the tables in this image of my report, because I have a lot of script mods 😅)
The report doesn't tell you what script mods are actually broken, but it does give you a good idea of what script mods you probably want to check/update first when there's a patch, where they're located, and what date you installed/updated them. It also gives you other info, like what script mods you might have accidentally placed too deep inside your Mods folder to work. You don't need to download anything for this - it's just a script I wrote to make Windows generate the report for you as an HTML file.
Under the cut: How to make Windows spit out info about your script mods to save you time on patch days 🪄 ⤵
So to make Windows generate this report, I run a script in PowerShell. No, wait, don't leave! I promise this is super easy to do! 😅 PowerShell is just Windows’ built-in command box, where you can type or paste little scripts to make your computer do useful tasks (like making it a bit less painful to hunt down broken mods).
Super simple step-by-step guide:
❌ Step 1. Close The Sims 4 (important!).
📂 Step 2. Open your Mods folder:
Documents > Electronic Arts > The Sims 4 > Mods
🖱️ Step 3. Hold Shift + Right-Click in an empty spot in the folder → click "Open PowerShell window here" (or “Open in Terminal”). You don't need to open it as admin, if that option appears.
📜 Step 4. I've saved my script in a Notepad (.txt) file that you can view or download from my Google Drive via the link at the bottom of this post. Highlight/Select All the entire script, copy it (right-click & "Copy" or Ctrl+C), and paste it into PowerShell (right-click & "Paste", or Ctrl+V). Paste it after the blinking cursor (PowerShell won't let you paste it anywhere else anyway :P)
🤔 Note: When you paste the script into PowerShell/Terminal, this window will probably pop up:
This is just PowerShell’s way of saying “Hey, this is more than one line — are you sure you meant to paste a whole block?” Click "Paste anyway" to make PowerShell stop trying to be the script police.
🔍 Step 5. Hit Enter and wait a few seconds for the script to run. You'll see PowerShell doing some fast scrolling as it scans your Mods folder for script mods.
🖥️ Step 6. Check your Desktop → you’ll see:
S4_AllScriptMods_DATE.csv
S4_Suspects_DATE.csv
S4_ModReport_DATE.html
📄 Step 7. Those CSV files contain the raw data that PowerShell generated when it scanned your Mods folder. The HTML file is that same data, just organised into a nice table layout that's easier to read. If you open the CSV files, they'll open in Excel/Sheets if you prefer to read the data that way. To view the cleanly formatted version, double-click the .html file to view the summary in your browser.
💫 Step 8. Behold! You've now made Windows generate a report containing organised tables of:
All subfolders inside your Mods folder that contain script mods, organised by the number of script mods inside them: "Top folders by script count";
All the scripts you might have in your Mods folder/subfolders that are older than 2025: "Scripts older than 2025 (check these first)";
A list of all your installed script mods that are more likely to break when Sims 4 has a patch update: "Patch sensitive frameworks detected";
A bonus list of any script mods you might have placed more than one folder deep by accident (meaning they won't work): "Script mods nested deeper than one folder (move these up)"
✨SCRIPT TO PASTE INTO POWERSHELL: Google Drive Link ✨
This link opens my .txt file in Google Drive’s viewer — you don’t need to download anything if you don't want to, you can just copy-paste the script right from the page, into your own .txt or other document file. Or you can download the file itself if you prefer 😊
I hope this report generator script is helpful! It's not something that will actually identify which of your script mods have borked on patch day - but it's saved me a ton of time hunting down the most bork-prone ones 😆
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Anya is LIVE right now
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All mods are compatible with the patch, including technically the main menu backgrounds.
But EA decided to make the main menu background for live events come from their side, not from the files stored on your computer.
So by themselves, they won't work right now.
Lunar Britney has saved the day though. He's updated his 2025 Main Menu Readjusted to include blocking the live menu update, so we can all see what we want to see when we load our games. I already strongly recommended using that, but now it's kind of really important.
Has anyone noticed this new file in the Sims 4 folder?
I always delete the localthumbcache and avatarcache files after I have closed the game. Is this localsimtexturecache also a file I better delete (especially when adding/removing mods) or should I leave it?
For now, I don't touch it, just thought to ask you wonderful and smart people what to do ☺️