I've been working on the idea for a VN for several months now, but I've kept changing the plot. I think I have a better plot now, at least I hope it's better hahaha

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I've been working on the idea for a VN for several months now, but I've kept changing the plot. I think I have a better plot now, at least I hope it's better hahaha

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Post-Jam Surveys 2026 are here!
Hello lovelies!
Congratulations to all those who managed to submit, and good luck for everyone else, there is always a chance next year!
As usual, it's time for post-jam surveys to see where we can improve in the future with both Otome & Josei Jam and its server (this is for all participants and server members) as well as whether you're interested in your project being featured by us (this applies only to those who managed to submit their game)!
Please make sure to read the surveys thoroughly, as we will not reach out to people who didn't fill out the survey properly.
For the post-jam & server survey go here (until August 31st): https://forms.gle/AkW4g2ATxoiXTANn7
For the game feature go here (until July 20th): https://forms.gle/TfLRsLjfrtWX8pqP9
If you have any questions, please reach out to us on our Discord server!
👑Princess Protocol is out!👑
You're 36. You're divorced after ten years of marriage. And now you're on a dating show. Romance a single dad or your influencer nemesis in this Bachelor-inspired sci-fi/comedy otome/romance visual novel, with an intricate dress up system and character customization! Will you sell your soul for fame and success - or maybe take a chance at finding something real?
Available for Windows, MacOS, Linux, Android, and Web.
Play it for free here!
I'm making something for otome jam about a "Frankenstein" that's held in solitude by three men whom recognize her as having traits that belong to their respective deceased wives.
What's a good name for this otome?
Next of Kin 💚
Maggot Bride 🪱
I need artists for my game (any support helps)
Hi everyone! I’m Moonie, and I’m currently pouring my heart and soul into creating an Otome game using Ren’Py.
I’ve got the vision, the plot, and the code moving, but there’s one tiny, microscopic problem: I have the artistic talent of a potato and a budget of exactly zero dollars. 😭
I’m looking for a fellow creative artists who might want to collaborate and bring this world to life. I need help with: ✨ Character Sprites & CGs ✨ Backgrounds ✨ Chibis/Stickers
Of course, you'll get full credit, btw if you aren't an artist, the support matters ❤️ tysm

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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How to utilize GitHub for Renpy VNs
I am back and ready to yap.
GitHub is an EXTREMELY useful tool for devs, especially if you're working with others. Whether its just a longterm project woith a team, or you guys are hard at work during a jam, it helps with lot of time saving.
I want to preface this before i go any further and say: My way of doing this isn't necessarily the right way to do it, nor is your way the wrong way. There's multiple different ways to set up a project on github, but this is the way I do mine!
Why should I use GitHub?
Honestly, it overall just makes the proicess a LOT easier for game jams and other big projects. Especially if you have multiple people doing anything (even something small) with the code.
Our first jam, we ended up having to ZIP, Upload to google drive, download, unzip, etc before we could see what changes the others made, and in some of these jams every second is precious.
But it's also a more streamlined way to see who made what changes where and when
Getting Started
To get started, I'm gonna assume you already have Renpy downloaded and you've already touched your code.
So to actually start, head over to github and sign up or log in! Easy part done
After that, I really suggest using the GitHub desktop app for accessbility to newer users. If you arent' super code savvy, or are a new dev, anything like that, it's a bit easier of a process and faster IMO.
You can download the desktop app from: https://desktop.github.com/download/
Simple collaboration from your desktop
Changing your Projects Directory
One thing I do that I've found that helps, is hosting all of my projects in my computers GitHub folder, even if they aren't going to be hosted on github. This allows me to see all my projects still in Renpy without going back and forth.
How do you do that?
Super short and simple actually! Open up the Renpy Launcher, and then just go to preferences!
The Projects Directory will be the first thing you see:
Click on the file path, and it'll open up a mini file browser, so you can navigate to your github folder.
NOTE: If you already have projects that aren;t on github, but you want to still access easily. you can just drop their root/parent folder into the github folder. Like the screenshot example below:
I only really have lytelove, Convention Crush, and To Eat A Canary on github, the rest are just there because it's still a folder.
Okay but how do I get MY project on github?
Again, a few ways you can do it. But what I like to do is start by making a renpy project (if you havent already) and then opening the github desktop app.
Click File in the top left:
New Repository, there you can put a name, a description and then navigate to the correct parent folder! (Your github folder)
Then Create repository
Now Publish!
Youre done.
That's it.
JK there's more I wanna show you guys about this!
notice how you have two folders now (this is just because I'm doing this in the stupidest way possible, THIS IS NOT THE RIGHT WAY TO DO IT, ITS JUST HOW I DO IT)
The top of these two folders is the one that actually gets backed up to github, vs the second is the one I made for renpy.
What I usually do is just take all the folders and files from the renpy project folder and unceremoniously dump them into the github folder.
It's mostly just gonna be your game folder (root folder) and a log file or two.
After you do that, or make changes to your code, you're gonna have to get those published to the repository as well. Make sure you save the changes in your code editor, and then navigate back to your github app.
Yours could look like anything, but here's what mine looks like right now.
A WHOLE lot of added files.
In the bottom left, give a summary/title or something to the changes that you just made and then hit Commit to main.
Once that portion is done, you should see this:
Publish repository!
If you were smart and publioshed earlier, then technically you should have a button that says "Push to origin"
All this does is push those files to your github.
HOW DO I WORK WITH OTHER PEOPLE?
If you made the github project, navigate to that directory on the website.
Go to settings, and then click on Collaborators!
Input your password if prompted, and then click that "Add people" button!
You can add them by their name, username, or email! I tend to do by username or email just because it's easier for me.
After that your friend or fellow dev can save a copy of the project to their github desktop and push and pull changes just the same as you.
(Mini tut here for how I do that.)
On the main repository page, click the code drop down and then clikc "Open with GitHub Desktop)
From there it will ask you if you want to clone it, and you clone it. Bam thats done.
If your fellow collaborators make a change and push it, you can pull origin the same way you pushed it earlier to get those changes on your machine.
This whole process because SUPER handy during short game jams (Velox Fabula, I'm looking at you), especially if you need to hand off the code to someone because you'll be busy at the time of submitting.
Otome & Josei Jam pages are up!
As some of you already saw on our server, we have the 2026 pages for Otome & Josei Jam ready!
Special thanks to
@transparentgames for sponsoring the Otome Jam banner and Asobinge for drawing it! Bobbert for drawing the thumbnail art and our new server icon! @calnite for making the logo and graphic assets, drawing the Josei Jam banner and making our pages look fancier this year!
And YUKIREI for providing a Russian translation for this year!
Things are still being set up, and if you catch any errors or jam rule breakers ahead of time, please report them on our server!
Meet & Greet Dates
Just like the year before, the first M&G will be on the 12th April, 8 AM EST, on the Otome Dev server! The second M&G, 18th April, 2 PM EST, will be on Devtalk, our yearly collaborator and server for game dev with a narrative focus!
So go ahead, join in, bookmark and plan!
Otome Jam: https://itch.io/jam/otome-jam-2026 Josei Jam: https://itch.io/jam/josei-jam-2026
My sister got this daruma doll while in Japan. You use them to make wishes or set goals, painting in one eye to start, then the other once you’re successful! They’re a symbol of good luck and perseverance (ohoho). She got this one to symbolize finishing the Heartbreaker demo! I hope the doll looks forward to the day his other eye is painted.
I told her she will need another daruma for completing the full game…so I guess we’ll just have to go back to Japan for it!