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Abandoning SkelTrack
SkelTrack's joint tracking is extremely noisy and unfortunately I can't seem to get the asynchronous track joints function to work. The function calls complete, but my callback function is never triggered. Someday maybe I'll have time for it but for now I'll need to abandon it.
Luckily, someone pointed out the ofxKinectCommonBridge add on which looks like it will nicely handle skeleton tracking in a windows environment.