Also something you can't really see very well in my Chara drawing that I think is a neat detail is this painting of Mount Ebbot!
I traced the pixel art to make it, but I think it's cool!

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Also something you can't really see very well in my Chara drawing that I think is a neat detail is this painting of Mount Ebbot!
I traced the pixel art to make it, but I think it's cool!

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wait I just noticed but is the banner on your blog mt. ebbot from undertale? :3
Recently changed it but ye
might be a temporary thing might not be ĀÆ\_(ć)_/ĀÆ
Worldbuilding Tangent Part 4
Part 1 / Part 2 / Part 3 Since I have all the tabs open still, Iām just gonna hop straight into Hotland. (A reminder that these are my own observations and analysis of the Gameās text Ā it is still only my interpretation of how this area MIGHT work if we attempt to apply real world systems Undertaleās world. Itās possible that I misunderstood or donāt know enough about the natural systems described and that things couldnāt work that way without some kind of magic, whether that of the Monsters or some natural source of it.) Iāve already covered the idea that Ebbot is a Stratovolcano and that it pushed up through limestone layers in a gigantic explosion that not only formed the mountain, but also pushed lava flows up through the rock and formed numerous lava tubes that intruded upon slowly forming caverns and caves. However the area of Hotland itself is rather weird. When you catch your first glimpse of it over the bridge while being chased by Undyne it appears to be free flowing lava. But later once youāve crossed the Labs, it seems more like a still lake of it. Other areas are clearly hotter than others by far, such as the area seen in the distance surrounding the base of the core compared to the area where Frisk can walk up on ledges and roads not too far from the surface of the lake. The only way this might work is if you had a Permanent Lava Lake, a rare occurrence where a lava lake has a continuous source of heat, possibly due to magma flow rates in the volcanic conduits below. Some might suggest that this is actually the magma chamber of the volcano, but if that were the case... No one could possibly survive that. Also Magma Chambers are much further down and subject to immense pressure and heat. Most Monsters couldnāt survive, and no humans could either unless they could reset time upon death and choose not to enter the magma chamber or get anywhere near it. So a Permanent Lava Lake. But most of the time you canāt actually see the surface of the lake, as the game simply shows blackness on either side of your arid and red rock formation path or various mechanical platforms. This might suggest that you are much higher up and away from the surface, possibly in areas where the flow is much faster and the lava much hotter. Lava is actually quite tolerable and isnāt likely to cause serious burns to you unless you get really close. 8 feet away for slowly flowing lava as demonstrated by geologists trying to get a close look at the formations of lava toes. But while some parts of this lake might be slow and cool enough to get close to, most areas probably arenāt. Which is why it makes sense for a lot of the areas to be elevated high up, away from the surface of the lake. The biggest problem with lava heat is actually due to Radiant Damage. Essentially, if you can see the lava, that means its light is hitting you and can possibly cause burns if youāre too close, or blind you. Have you ever been near a bonfire and felt the heat sear your face even when you were far away? Yeah, lava is a LOT worse. Which is another good reason to be far away from the surface most of the time, so that even if you do glance over the edge, you wonāt have your face burned off by the light. If weāre thinking of Undertaleās fire or volcano based monsters, this probably isnāt a big issue. But any of the gameās other monsters might face some of the same issues as a human who wanders the area. However, human bodies are remarkably adaptable, and despite the intensely inhospitably conditions present in the caverns containing Hotland, its likely that Frisk would be able to linger for some time in the extreme heat before it started doing major damage to their body. However they wouldnāt survive living there. Some might point out the issue with the water dissolving from your cup if you try to take it beyond the area where Undyne collapses, but aside from an in game gag where the rules of physics are broken, Iām unable to find an explanation for this that still allows a human to survive the area for any period of time at all. Fortunately we have a number of instances through the game where physics and reality are broken specifically to stop us from causing errors big enough to crash the game. If you head the other direction the water simply āreturns to the coolerā while heading deeper into Hotland causes it to āEvaporateā away. Itās unlikely that it really did so and can probably be safely ignored as the proper actions are to give the water to Undyne or leave without getting any. We even have proof that itās not hot enough for water to truly evaporate, since Undyne, who is already sensitive to heat, doesnāt even die but only suffers because her armor heated up far too quickly, and later caused her to develop heatstroke which leaves her weak and in bed. We see a similar phenomenon with other armor in the area that is not protected by a ācooling dirtā. However there is one main problem that would make things difficult. Lava produces poisonous gasses through a process called degassing. This process is normally quite volatile in ordinary Lava Lakes, but in Permanent Lava Lakes its more constant and less explosive. But the actual gas is incredibly harmful. Even in open air areas it can present a hazard depending on where you are and where the wind is blowing. More frustrating is that both the red formations the path is on and the blackish formations that make up various distant walls we can see are basalt, which means the lava is Basaltic. Basaltic Lava produces more poisonous gasses by volume than any other type. But Frisk is wandering through a cavern where there is no weather to blow away gasses. One possibility is that to make the area more accessible for Monsters who had lungs (unlike the skeletons) or who werenāt fire or volcano based somehow, an artificial method of sucking out gasses and pulling in fresh oxygen from the surface. This wouldnāt be too difficult if you were willing to draw away the air near the surface of the lake as it begins to rise and out through some kind of vent, possibly to outside or maybe to where the gas can be collected and used. And we already know the Underground has numerous holes in the ceilings where things like airflow and sunlight are possible, but not living beings with souls. If air were being pulled away from the lower areas, then new air would rush in from the openings to take its place. This would also keep upper areas cool and cool the surface of the lake a little, but not enough to totally solidify it, since its kept heated by geothermal cycles below. Another frightening point is that if there is lava this high above the lower Magma Chamber at all, even in a relatively stable Permanent Lava Lake, that means that Mt. Ebbot is not permanently dormant and could, in fact, reactivate at any time.
-Prologue pages 2 and 3-
Yay...I did it...
New Adorable Undertale Comic Dub!
Here we have a short comic looking at what would happen if Mt Ebbot had better reception!
Toriel gives Frisk a cell phone and Frisk immediately calls their teacher on the surface...which doesn't go to well.
Here are some behind the scenes!
Cast:
Toriel was voiced by @missmoonified
Frisk was voiced by Abbey.
Mrs F was voiced by Kimberly Demers.
This comic dub was edited by Ryan.
The original comic art belongs to @humming-fly
We hope you enjoy!!!

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ā Legends say that those who climb the mountain never return.ā
a mockeup cover based off an rp/chating with @psychosistr on discord! i hope you like it :)
feel free to reblog
Mt Ebbot Aesthetic!
-Mod Chara
AAAAAAAAAAAAAAAAAAAAAAAAA OK I FINALLY FINISHED MY ART TRADE WITH @perpetuallyscreamingva!!!!!!!! I'm so sorry it took this long amigo!! I really enjoyed making this, I'm glad we could do this!!