mogeko/deep sea prisoner fan character redesign commission i did for @vomittinq <3 based off of a thresher shark !
if interested, i accept commissions on artistree! 🙏
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seen from South Korea
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seen from Malaysia
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mogeko/deep sea prisoner fan character redesign commission i did for @vomittinq <3 based off of a thresher shark !
if interested, i accept commissions on artistree! 🙏

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Princess uomi stamps ^ - ^ f2u no credit required (all official dsp art)
Big 2026 and Miyura still doesn't have a spot in funa's character page alright man
experimento-m10
espécime-m10:
intelingente mas ainda contendo em sua mente pertubada a sua locura insana, tem preferencias por torturas, dilacerar e comer os seres ainda vivos por prazer proprio, poucas vezes si ve ele a vista e melhor que seja assim.
Habilidades:
esticar seu braço, velocidade equivalente a de um avestruz, seu olhar faz com que veja acontecimentos que ja aconteceram ou vão acontecer servindo de distração para uma oportunidade dele mesmo.
19: rape, sexual
Alternative second bad end of mikari katagiri in Human's Red Destiny: mini onahole

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Mogeko Castle: an analysis
This is going to be very lengthy, but I’ve been thinking a lot about Mogeko Castle lately and I genuinely don’t think it’s just shock value horror despite being considered the weakest game compared to TGG and WATGBS.
Under all the absurdity, sexual grotesque humor and violence, there’s a very deliberate structure, especially if you look at the castle as a symbolic space rather than a literal one.
The castle itself feels less like a place and more like a psychological descent.
Each floor represents a different distortion of desire, control, and identity:
the earlier floors emphasize pursuit, objectification, and loss of agency, especially through the Mogekos’ obsessive fixation on Yonaka.
later floors introduce unstable systems governed by irrational or surreal logic, reinforcing disorientation and emotional exhaustion.
the middle sections increasingly focus on punishment, hierarchy, execution, and suppression of deviation, particularly through the concept of the "Defective” Mogeko.
the upper floors transition into themes of obsession, possession, parasitism, and psychological corruption.
finally, the seventh floor and endings reveal the collapse between fantasy and reality itself.
One of the most important symbolic elements is the concept of “defectiveness.”
The so-called "defective Mogekos" are the only Mogekos capable of empathy, self-awareness, or moral hesitation. Their punishment for these traits suggests a world in which cruelty is normalized to the point that ethical consciousness itself becomes deviant.
Defect Mogeko/Nega-Mogeko is therefore especially significant. He is framed as an outcast specifically because he recognizes the immorality of the castle’s systems and opposes King Mogeko’s worldview. His execution by burning and crucifixion imagery strongly reinforces the idea of moral awareness being violently erased by authoritarian structures.
Yonaka, to me, is not just a victim protagonist.
She’s a teen girl constantly being defined by others: the Mogekos objectify her, Moge-ko wants to possess her, the system tries to consume her and even “help” always comes with conditions.
So her journey becomes less about escaping physically and more about retaining identity in a space that tries to rewrite her.
This becomes especially important when considering the endings.
The “Normal End,” where Yonaka kills King Mogeko and becomes Lord Prosciutto herself, can be interpreted as symbolic assimilation into the same violent system she attempted to escape. Even if she overthrows the hierarchy, she ultimately becomes part of it. The game explicitly frames this transformation through divine imagery and authoritarian symbolism.
Meanwhile, the “True End” is significantly more psychologically oriented. Yonaka kills Shinya after returning home, only for the post-credits sequence to reveal King Mogeko narrating the story to a comatose Yonaka implied to have overdosed on pills.
This ending radically reframes the game.
The castle may not simply be a fantasy world, but potentially a psychological coping structure through which Yonaka processes the way she sees society and her relationship with Shinya. There are multiple interpretations of the game that support this reading.
Moge-ko is another huge piece of symbolism.
She’s literally created to be the perfect girl and instead becomes violent, obsessive, unstable. She represents girls who become corrupted and reinforce the system they are trapped in.
Then there’s the King.
He’s the origin of the system itself. He creates the castle, the hierarchy, the rules and the special Mogekos.
So symbolically, he’s the source of the entire distorted world.
Destroying him doesn’t necessarily fix anything because the system he created already exists independently.
Shinya himself is arguably one of the most important symbolic figures in the game.
Rather than functioning solely as a threatening external figure, he represents repression and concealed instability beneath constructed normalcy.
The revelation that he murdered their parents and that Yonaka already feared him before returning home implies that the horror was never fully external. The castle does gradually exposes truths she was already psychologically unable to confront. This isn't casual since there were flashbacks of him whenever she was about to enter a new floor.
This interpretation becomes even more disturbing when considering how the game repeatedly blurs emotional dependency, fear, familial attachment, and implied romantic fixation between the two.
The castle itself functions as a structure that progressively destabilizes morality and selfhood. Its horror does not come solely from gore or shock imagery, but from watching Yonaka slowly adapt to a system that should be fundamentally intolerable.
And perhaps the most disturbing implication of all is this: becoming the thing you yourself find disgusting.
iridis / fumus design 4 my own stuff. yaahh
just remembered my childhood 👹