Me: *writing BHAVS* Ok, Sims 2 engine, find this Sim for me.
Game Engine: Random chair?
Me: NOOOO! A Sim!! An alive, selectable Sim!
Game Engine: …… Coffee machine?
Me: Noooooooo
seen from Malaysia
seen from United States

seen from Malaysia
seen from Malaysia
seen from United Kingdom
seen from Palestinian Territories
seen from Brazil
seen from United States
seen from Canada
seen from Poland
seen from United States
seen from Türkiye

seen from United States

seen from United States

seen from United States

seen from Germany

seen from Türkiye
seen from Brazil
seen from United States
seen from United States
Me: *writing BHAVS* Ok, Sims 2 engine, find this Sim for me.
Game Engine: Random chair?
Me: NOOOO! A Sim!! An alive, selectable Sim!
Game Engine: …… Coffee machine?
Me: Noooooooo

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Wow i found something MORE difficult to code than figuring out how the pinball machine could break.
CRAFTABLES… The code I am trying to code works for the Robot Workbench BUT NOT FOR THE TOY WORKBENCH. WHY
Im fascinated tho low-key
Be sure to look at my tutorial for creating custom Want check trees… its a little OP.
I finally can get rid of the “Go Fishing” want unless they have the nature hobby or angler trait.
I finally can get rid of the “Perform Music for Tips” want when it should be rolling on community lots, number 1, and number 2, it should roll for Sims into Music and Dance and with high enough Creativity.