Since Toothy is a huge Splendid fanboy nerd i think his bedroom is covered in all kinds of SSSSSuper Squad merchandise ( mainly focused around Splendid ofc ), and whenever him and Splendid actually did begin dating he was sooo scared that Splendid was gonna be weirded out by seeing his own face all over the walls that Toothy would try stuffing it all inside his closet right before Splendid would come over - 😭
but he has super speed so Toothy doesn't have much time to jam everything in there. Funniest thing to me is, that Splendid wouldn't even care. Just another thing to tease his beaver bf abt
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I asked my old Intro to LGBTQ Studies professor to send me the essays we read on New Queer Cinema and Camp. (She sent me them, of course. She is an angel in the way that angels are messengers.) I'm thinking about the morning I read the New Queer Cinema and Camp readings. I did them at the community service assistance desk of my dorm, where I worked—where I still work, where I am typing this now.
It was quiet. Early enough that most of the students were not up and about, but late enough that the sun was bright outside. It was that bold, mid-October type of bright that requests to be seen by only those who are already awake. (Not begs to, though—he need not beg. Not to be seen, at least at this hour.) And I was reading Monica B. Pearl's writing about how AIDS disrupted cinema.
I wish that was enough.
Why couldn't it have been enough? It was enough. For me.
texts mentioned in post were: "AIDS and New Queer Cinema" by Monica B. Pearl, and "Camp and Queer and the New Queer Director" by Glyn Davis, both from New Queer Cinema: A Critical Reader.
Is it still depression even if you had a passive opinion on death? Like a take it or leave it situation? Like, "Oh. I don't always think about canceling my subscription on life, BUT if I were to suddenly get premonitions about my death (Final Destination style) my first reaction would beat 'Nifty'". You know?
It’s been 6 years since Fire Emblem: Awakening released. While the main campaign was entertaining, I remember most fondly the 13 Child units that kept me coming back over and over to customize, raise, and learn more about them. With Three Houses just announced, one of the big questions on everyone’s mind is if child units will come back, but all this speculation has revived my own adoration for Awakening’s brilliant cast of children and got me curious about -- hypothetically -- who is individually the strongest among them... This is my sort of analysis on each child’s CANON attributes, abilities, and backstories, not their in-game stats, skills, etc.
I will be listing the children in order of weakest to strongest. I’ve scoured every corner of Serenesforest to the best of my ability and here are my findings on which child can be considered The Strongest:
13. Brady
This should come as no real surprise. Brady is physically the weakest of the children and many of his supports focus on his frustration with this fact. Despite his intimidating appearance, Brady has below average strength, and participating in any kind of physical activity leads to getting himself hurt, spraining ankles, and pulling his groin muscles. In his support with Owain, Brady tries to punt a helmet and manages to immediately break his toe. Luckily, Brady specializes in healing, but if not for his sheer determination, Brady would definitely not be fit for the battlefield.
12. Cynthia
While she dreams of becoming a grand hero, that day is still very far off. Between her general clumsiness, inability to stay focused, and her own unrealistic beliefs surrounding “honorable combat,” Cynthia is a walking liability for herself and others on the battlefield. Cynthia’s C-Supports with both the Male and Female Robins very plainly show that her recklessness and heroic theatrics can easily cost Cynthia her life if left unattended. The fact that she has an entire support line revolving around how she regularly needs to be rescued by BRADY solidifies her position here.
11. Yarne
Yarne is an interesting case where, as a Taguel, he should be naturally one of the stronger children, but he is held back by his own cowardly nature. Many characters such as Brady, Robin and Severa imply Yarne could be very strong if he just tried, but more often he will instead opt to flee from combat, which can very easily put himself and others in danger. He also seems to regularly skip training practice out of fear of injury, suggesting he is less disciplined than the others. When he actually gets serious however, Yarne is shown to be capable of great feats. Unfortunately, his competency usually doesn’t stick for long.
10. Morgan
I don’t have a lot to go off of for Morgan, as both Male and Female’s combat abilities are never really commented on. The majority of their supports focus on their optimistic attitudes allowing them to remain undistracted and in good morale at all times. Male Morgan admits to Kjelle that he is “one of the weakest guys in camp” and needs to work out more, though concurrently, Female Morgan apparently has twelve-pack abs of steel in her support with Laurent... Regardless, Morgan’s greatest strength, like their parent, seems to be their deep fascination with strategy. However, as they are still in-training, their ability hasn’t fully matured just yet and they mostly utilize their wit to prank or be helpful to others
9. Noire
Similar to Yarne, Noire is a double-edged sword. On one hand her normal personality is meek, easily frightened, and riddled with phobias and health concerns. On the other hand, her alter ego is extremely aggressive and unbridled by her previous limitations. Noire is typically quite cowardly, being afraid of the dark, bugs, and rarely ever having any initiative. She is also stated to be anemic and physically frail, and has poor endurance as a result. Despite this, Noire is a brilliant shot with a bow, proven to be able to snipe targets far out of reasonable range, and her alter ego elevates her combat prowess even further -- at least momentarily while she lasts. She also has some skill with curses, though this ability is still unrefined.
8. Inigo
In Fates, Laslow is a master swordsman, apparently able to fight toe-to-toe with Xander and Ryoma, but in Awakening, Inigo comes across as only exceptionally skilled. In his supports, Inigo is more often depicted goofing around and practicing his dances rather than honing himself as a warrior. More often, he is seen intruding when others are in the midst of training and often being told he could stand to discipline himself more. Regardless, Inigo is still a veteran fighter. Behind his carefree facade, he has admitted he has fought and killed so much he is almost numb to the act. In Death’s Embrace, he claims to have fought his way out of countless death traps in the past, and always comes out alive.
7. Owain
While he presents himself as dramatic and foolhardy, Owain is actually a truly talented swordsman. His diary, filled to the brim with bizarre sword techniques and weapon “stats,” actually lend him a wealth of insight into combat. He has a firm understanding on a vast array of tactics, weapon attributes and fighting styles. When he drops his theatrics, Owain is revealed to be a very deep thinker and a focused combatant who revels in training and improving his skills.
6. Laurent
Laurent is kind of like Morgan in that his abilities in battle are not directly touched upon. Instead, his supports focus on his usefulness outside of battle, his endeavors in army management and his great interest in strategy. Laurent’s supports with Robin touch upon his passion for magic -- not just the science of it like his mother, but actually understanding every form of the art in both its application and history. While it is not outright stated, we can infer that Laurent is a master sorcerer and his high intelligence makes him a shrewd observer and strategist. While he is prone to overthinking things, especially in concern to his allies’ feelings, he seems to have no real hang ups in battle.
5. Severa
Through sheer dedication and effort, Severa has made herself an extremely versatile member amongst the children. Her supports with Yarne and M!Robin touch upon her aptitude with strategy. She has a firm understanding of battle flow and formations, as well as the strengths and weaknesses of different units. Much of her free time is spent training hard to perfect her fighting prowess, and she apparently is fast enough on foot to chase Yarne while he’s shifted. Severa is able to think fast on her feet and adapt to unfavorable situations well, such as in her recruitment chapter and in The Future Past 3. She also seems more than capable of being a pegasus knight if she wanted to, having obtained all the necessary skills from her mother as her Future Past epilogue implies.
4. Nah
The fact alone that Nah is a manakete immediately makes her one of the strongest children. With her powerful breath and thick scales, Nah’s transformation affords her superior offense and defense, and her size alone allows her to trample enemies under foot with ease. She regularly rampages through whole countrysides as exercise and can uproot trees effortlessly. The downside to her transformation is that Nah is only powerful because of it. Without her dragonstone she is entirely powerless, and she also considers her size to be a big weakness for her as she does become a large target. She is also rather immature and does not seem to enter battle with much forethought aside from squashing the enemy.
3. Kjelle
Kjelle is stated again and again to be one of the strongest children with nearly all of her allies commenting on her formidable strength and skill. Nah calls her a “demon” in battle, and Inigo even states she is potentially more powerful than Chrom. Of all the children, Kjelle seems to train the longest and hardest, regularly pushing herself above and beyond her limits and has mastered every weapon type she can. Aside from just being a physical powerhouse, in her supports with M!Robin, Kjelle also learned to train her senses as well -- in Harvest Scramble she detected a bandit trying to sneak by while everyone else was distracted in the chaos. While physically formidable, Kjelle still has her faults, such as her tendency to be overconfident in her own strength, which can lead to recklessness.
2. Lucina
The other children look up to and admire Lucina not only for her great combat prowess, but also her focused mind and conviction, seeing her as a sort of paragon warrior. Kjelle has admitted Lucina would beat her if they fought seriously, and Lucina is shown to have comparable abilities to her father. Lucina’s greatest strength however is her ability to adapt and make the strengths of her allies a part of her own. Her supports with Owain gives her insight in understanding her weapons, and her supports with Inigo and Morgan teach her how to maintain strong morale. She consumes all technical advisory from Laurent and obeys proper health care from Brady. Lucina has effectively covered all of her weaknesses with the aid of others, which leaves her as not only one of the strongest children, but one of the most well-rounded characters in Awakening.
1. Gerome
Gerome is The Strongest child character. As he states to Lucina, he is not someone who deals well in politics and leadership, but where he does shine is on the battlefield. Kjelle, who is stated to be stronger than nearly everyone else, considers herself as forever a step behind Gerome, and Lucina considers him her most reliable ally in a fight. Gerome’s dedication in training borders on unhealthy obsession, as he is constantly seeking new ways to obtain greater power. Aside from his staggering skill, Gerome is highly perceptive, able to detect Nah stalking him and claims his senses are so sharp he can fight blindfolded. He is a thorough strategist, willing to exploit any edge he can get in a fight, even wearing a mask in hopes it will prevent the enemy from reading his thoughts. In his supports with Male Robin, Gerome claims he seeks the absolute power to win over evil, and the tactician begrudgingly confirms Gerome has found it. Gerome’s only discernible weakness is his conceit that he can do everything on his own.
I hope you enjoyed my little analysis of Awakening’s child characters! I did the best I could digging into each character’s supports and DLC and I hope I did them justice. Even after all these years I will always praise Awakening’s iconic child units, their personalities, designs, and especially their fascinating relationships with each other and their parents. They made FE:A a truly memorable experience. If Three Houses does have child units, I hope they are at least able to live up to Awakening’s.
Let me know if you agree or disagree with my list. I’d love to hear your thoughts. I hope you enjoyed reading!
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Something I noticed about each kingdom’s royal retainers is the stark contrast between their individual origins that differs between kingdoms.
On the Hoshido side, the retainers are almost all nobility or hail from established families that serve the royal family. Saizou, Kagerou, Hinata and Tsubaki come from noble clans who have long served the Hoshidan royalty. Kazahana and Oboro are related to nobility, and Setsuna is an outright aristocrat. Only Asama has no significant blood ties.
Meanwhile, on the Nohr side, the retainers are mostly people of common birth. Elfie, Harold, Zero, and Belka have no ties to noble families, being commoners and mercenaries who were deemed strong enough to be retainers. Odin, Luna and Lazward are completely obscure in their origins, but no one has any problem with them serving royalty. Only Pieri is stated to come from a wealthy noble family.
I think there is a clear and deliberate contrast between each route’s available characters that lends to the overriding theme of bloodline vs. loyalty, or in other terms, who you are vs. what you are. On the Hoshido side, retainers (aside from their obvious skill, of course) are chosen because of their blood ties to families that have been in service of the royal family for generations. Meanwhile, the Nohr retainers are chosen based on their skill and nothing else is of much consequence. It is implied in Pieri’s supports with Marx that the Nohr retainers are usually chosen through official gladiator-like contests with little research into their individual backgrounds. Certain characters like Zero and Belka have actually been hired for theft and assassination against the royal family in the past, but were recruited because they were so skilled. For the Nohr retainers, loyalty is ultimate, because without it, a prince or princess could end up with a knife in their back.
Ultimately, who the Hoshidan retainers are are descendants of trusted and skilled families. What the Nohr retainers are are skilled, loyal individuals. Who the Nohr retainers are does not necessarily matter.
I think all of this also ties in with the real-world cultures that the two kingdoms are based on. In Japanese culture, one’s status is very important. It is social norm to address superiors with respectful terms like -san and -sama and it is considered rude to overstep your authority if you have none. There is great value placed on time-honored traditions, so who you will become is greatly influenced by the ideals of your family, i.e. your bloodline. In western culture, there is greater freedom socially. Based on one’s personal ideals (or loyalties), one can reach any height they choose if they work for it. There is also less emphasis on maintaining the status quo. In fact, western culture often encourages aiming to be better than others and making yourself the best you can be.
I know I got a bit too philosophical, but I’m really fascinated by the way the world of FE: Fates has been built. It’s a good juxtaposition of two very different, but in many ways similar cultures, and I can’t wait for it to come out in the US.
Oh, Erwin. When will you ever not have a death flag hanging over you? Erwin is one of the harder characters to figure out (significantly more so than Levi), but I think I'm prepared to share my two cents on this guy. Let's get right to it:
Appearance
Erwin is a man that exudes authority. He stands at a commanding 6'2", with well-groomed, flawlessly parted hair, a perpetually stoic face, and, of course, BIG OL' EYEBROWS. Erwin's face features a lot of square shapes, giving him an appearance of manly maturity. As an aesthetic, smooth lines on a face with a pointed chin gives impressions of youth (Eren). Squarish features are reserved for adults or otherwise older-looking men.
Personality
Intelligent, calculating, and indomitable are words that readily come to mind when I think of Erwin.
Like Levi, Erwin is "different" from the others, even from before his time as Commander. Erwin operates on a whole different level from his fellow soldiers. In the same vein as Eren, Erwin is not someone who can be satisfied with peace or survival. Erwin has grand ambitions of changing the world, and he is perfectly willing to throw away his life to make it happen.
One thing that becomes apparent about Erwin is that he always has his sights set on the big picture. Everything he does, every order he gives, and every tragedy he sets in motion is calculated, and all of it is dedicated towards the outcome he desires far down the road. Erwin knows what is important and what is not, and sometimes human lives fall under the latter category.
As discussed by Armin, Erwin is a man who can make hefty sacrifices and not bend under the weight. For the greater good, Erwin can cover his hands in innocent blood if it secures his end goals, and he has done it time and again, condemning countless soldiers and civilians in order to win. However, Erwin understands right from wrong, and acknowledges his monstrous actions, believing death alone will not punish him enough. Even so, Erwin does not waver from his course and sees it through, knowing the ends will justify the means. Even the loss of one of his arms does not discourage him from continuing to fight.
Despite his cold, calculating resolve, Erwin is also surprisingly compassionate. He understands and acknowledges human emotions like fear, dignity, sorrow and anger, but will brush them aside if the situation does not call for them. Erwin does care for his soldiers, and crafts pain-staking strategies to minimize casualties, but he also understands that death is an inherent price in war. Erwin is also capable of experiencing love, as he had a crush as a trainee, but denied himself love because he knew it would only get in the way of his ambitions which may claim his life at any moment. In a sense, Erwin can be described as a workaholic, as he thrives on fighting for humanity's future, and needs nothing else to keep him going.
As a whole, Erwin is an extremely serious individual, but he is capable of pleasant conversation with others, though they are few and far between. Despite being completely married to his job, Erwin is very charismatic and eloquent, giving brilliant speeches and never being at a loss for words with others.
Role
Obviously, Erwin has his role as Commander of the Survey Corps, spearheading all of the operations and pushing for mankind's victory over the Titans. However, Erwin is not just the leader, but the very personification of what the Survey Corps stands for. Like the very nature of the Corps, Erwin dedicates every second of his life towards mankind's survival, and would not hesitate to forfeit his life for this cause. After everything that has happened, it is made clear that Erwin loves humanity. He denies himself intimate relationships, but he fights every day to save the human race from extinction. Erwin is not just the Commander of the Survey Corps, he is the Survey Corps.
Erwin also has the very important role of being the physical representation of the man Armin wants to be. Erwin is brilliant, strong of body and constitution, and has the power to change the world. Erwin could very easily be Armin in a few years. Unlike Armin who is struggling to throw away his humanity and dedicate everything to his cause, Erwin has already achieved that. Unlike those who have failed before him, Erwin can create change because he can cast aside his humanity to do what is necessary to win. His actions make him morally ambiguous as a result, but his existence gives hope to people like Armin that change IS possible.
Conclusion
I love AoT, and what I love most about it is that you can see its themes represented in every character. There's no character who's just there for the ride. Each character stands as a representation of an idea. In Erwin's case, he is the embodiment of change. Erwin is the Commander of the Survey Corps, so more than anyone, he has to put up with conservative politicians, anti-war institutions, religious controversy, and human nature in general. Change is at Erwin's finger tips, but everything in the world is holding him back from carrying out all of his ambitions. On the other end of the spectrum is Nile of the Military Police, who represents tradition, so naturally the two are ever in conflict with each other.
Sorry, I feel like I may have missed some important points or didn't delve deep enough in certain topics, but Erwin is a bit hard to figure out. In a way, I also really like that about him.