Sunny: The kingdom is safe, I laid the dragon just like you asked!
Merrywether: You mean slayed the dragon right?
Sunny:……
Merrywether: You slayed the dragon right!?
Drake, popping up outta nowhere: Oh someone got slayed alright~!

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Sunny: The kingdom is safe, I laid the dragon just like you asked!
Merrywether: You mean slayed the dragon right?
Sunny:……
Merrywether: You slayed the dragon right!?
Drake, popping up outta nowhere: Oh someone got slayed alright~!

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In the Dragon’s Dungeon: Maleficent Build
Name: Maleficent Race: Fallen Aasimar Background: Noble Alignment: Neutral Evil Class: The Fiend Patron Warlock (9) Circle of Land Druid (11) - (Mountain Variation) Stats: Strength: 9 (-1) Dexterity: 8 (-1) Constitution: 14 (+2) Intelligence: 10 (0) Wisdom: 20 (+5) Charisma: 20 (+5) Saving Throws: Strength: -1 Dexterity: -1 Constitution: +2 Intelligence: 0 Wisdom: +11 Charisma: +11 Combat Stats: HP: 143 AC: 10 Speed: 30 ft. Initiative: -1 Proficiency Bonus: +6 Passive Perception: 15 Dark Vision: 60 Feet Spell Slots: 1st (4) 2nd (3) 3rd (3) 4th (3) 5th (2) 6th (1) Warlock (2) Resistances and Immunities: Damage Resistances: Necrotic, Radiant Damage Immunities: Poison Condition Immunities: Poisoned, Charmed*, Frightened* Immunities: Disease Proficiencies: Deception (Warlock) History (Noble Background) Intimidation (Warlock) Persuasion (Noble Background) Skills: Acrobatics: -1 Medicine: +5 Animal Handling: +5 Nature: 0 Arcana: 0 Perception: +5 Athletics: -1 Performance: +5 Deception: +11 Persuasion: +11 History: +6 Religion: 0 Insight: +5 Sleight of Hand: -1 Intimidation: +11 Stealth: -1 Investigation: 0 Survival: +5 Starting Equipment Arcane Focus - Staff Warlock Feature: Pact Boon Pact of the Chain: Cast Find Familiar as a Ritual Familiar: Diablo (Raven) Warlock Feature: Eldritch Invocations -Agonizing Blast: Add Charisma Modifier to Eldritch Blast damage rolls. -Bewitching Whispers: Cast Compulsion with a spell slot once per long rest. -Eldritch Spear: Eldritch Blast has a range of 300 feet. -Sign of Ill Omen: Cast Bestow Curse with a spell slot once per long rest. -Thief of Five Fates: Cast Bane with a spell slot once per long rest.
Spellbook (Warlock spells, Druid Spells, temp spells*) Cantrips Control Flames Eldritch Blast Frostbite Gust Light (Aasimar) Lightning Lure Mending Shillelagh Thunderclap 1st Level 4th Level Bane* Blight Detect Magic Compulsion* Entangle Polymorph Find Familiar Shadow of Moil Hellish Rebuke Stone Shape Hex Stoneskin Speak with Animals Summon Greater Demon Thunderwave Wall of Fire 2nd Level 5th Level Crown of Madness Control Winds Enhance Ability Hallow Misty Step Infernal Calling Pass Without Trace Insect Plague Spider Climb Negative Energy Flood Spike Growth Passwall 3rd Level Scrying Bestow Curse* Wall of Stone Call Lightning 6th Level Dispel Magic Wall of Thorns Lightning Bolt Meld Into Stone Sleet Storm Summon Lesser Demons Features Wildshape: You can shapeshift into a beast you have seen with a CR 1 (lasts 5 hours, twice per rest) Dark One’s Blessing: Gain 14 Temp HP after reducing an enemy to 0 HP. Dark One’s Own Luck: Add 1d10 to ability check or save roll once per rest. Druidic: you speak Druidic, and can leave secret messages and spot messages others have left. Healing Hands: You can touch a willing creature and restore 20 HP once per long rest. Land Stride: pass through nonmagical difficult terrain without using extra movement, pass through nonmagical plants without being slowed or hurt by them. Nature’s Ward: Immune to being charmed or frightened by fey and elementals, immune to poison and disease. Necrotic Shroud: At 3rd level, transform once per long rest. Creatures within 10 feet must beat 19 on a Charisma saving throw or become frightened of you until the end of your next turn. For one minute, during your transformation, deal an additional 20 necrotic damage to your spells. Position of Privilege: You are welcomed in high society. Lowborn do their best not to displease you, and other nobles treat you like you’re part of the same social sphere. You can secure an audience with a the local nobles.
Yesterday, I made a post citing ways someone could build Maleficent, so today, I decided to put it to the test and actually build a version of Maleficent. I chose to disregard some of her abilities only seen in Kingdom Hearts in order to ensure she wouldn’t end up a 3/17 Warlock/Druid split just to get True Resurrection and subsequently lose so many of her Warlock spells in the process. How do you feel I did? How would you build Maleficent?
Merrywhether: You weren't wanted!
Me: Ohhhhhh so YOU'RE why Maleficent cursed Aurora. Well done Merrywhether, ya doomed the kingdom with your big fat mouth!!
does anyone truly appreciate flora fauna and merrywether like they put an entire town comatose in like 5 minutes