High Folk
Aka intelligent races are not magic animals (ofc), selkies, pixies and lumens (these are the Little Folk). This separation is based rather on who can use "sapient magic", which is a very poorly chosen name from centuries ago that no one think about changed. Actually it was intended to refer to that its user has to feel their own magic that since was within them it was influenced by their emotions, thoughts and feelings; and guide it with their thought not feel the magic around them and move it.
** These definitions do not take into account the differences within the same race, due to being from different planets (just as humans are different, depending on which continent we are from) **
In colloquial it is not uncommon to hear it being called Gut Magic, Emotional Magic (many schools use this form because they consider it less derogatory for Little Folk) or even Idiosyncratic Magic.
MAGIC LEVELS: 💙 No magic << 💚 Affinity << 💛 Magic user (can transform)
MAGIC MAY BE: 👨👧 hereditary 🔀 random
In the Planet can be:
🦄 Good nature magic lvls
🐴 Nature magic cut off/weird work in the planet ie Terra/Earth, Omega
ELFKIN 💛💚⇾👨👧
Lifespan: 🐴 1.000 years 🦄 100.000 years (older races)
Which I also call RACIST classification, where they exist. Small pale skinned (leprechaums), Tall pale skinned (high elves). Tall dark skinned (dark elves), short dark skinned (dwarfs). Some likes light places and others dark ones and changed to better blend in with the environment. Very ironically, within this AU, the least racist are the (Humans) Leprechaums and the Dark Elves.
Characterized by long, pointed ears with the length varies according to the sub-race most to less long leprechaums, high, dark, dwarfs. Leprechaums and high elves have light skin tones while dark elves and dwarfs have darkest skin. Their hair usually cover respectively warm natural colors (browns, blondes, reds, oranges, and some weird pink) and cold natural colors (blacks, some platinum blonde and white and gray are normal from birth) Theit height goes from 3′ (90cm) to 9’ (2.7m). They have vertical slit pupils and they color eyes are black, all shades of brown, amber, hazel, and less frequently green. Better senses. More fragile bodies.
Elven and human societies have become very mixed in recent centuries, although some rites persist.
*Amentia is a dark elf, Sponsus is half human. Yes, Musa is High ElfxDwarf.
HUMANS 💙💚💛 ⇾👨👧🔀
Lifespan: 🐴 100 years 🦄 10.000 years
Nothing you don't know. In search of eternal youth they created vampirism and lycanthropy. They are the most adaptable species of all.
TAURFOLK 💙💚 ⇾👨👧
Lifespan: 🐴 70 years 🦄 10.000 years
The skin of their human part can match that of any of the other races. Any equine coat color and hair/mane matching. Their eyes can be any color of the spectrum with horizontal pupils like goats or horses. The amount of mane and robustness vary according to the area where they live. Usual for them to have freckles, nevus, vitíligo and/or porokeratosis. They have animal ears. The height of their withers ranges from 1m to 2m plus their human parts. Orange blood. Herbivores (watch out for their teeth, they are partially xylophagous I mean, they eat wood), High body temperature. Long and precarious pregnancies. Magical users often present mutations such as wings or standing (satyrs)
Not as "closed” as the giants, not as "surly" as the merfork. They are a species in danger of disappearing, children are no longer born as before (and that in no race children are too frequent given their life expectancy, but in taur situation is extreme), and the lands are both safer and more dangerous than never.
MERPEOPLE 💚💛⇾👨👧
Lifespan: 🐴 500 years 🦄 10.000 years
Merkfork skin tones are usually cool colors or browns/tans/pastels skins, splashed with cold. The deeper (or less contact with the surface), the paler in the same way, those who live in colder waters will have more fat. Their hairs is of the usual range adding violets, greens and blues. They have crescent pupils, blues, teals, green, maroon and violets. They also have fangs, claws, webbed hands and ears, webbed underarms and and back fins. Their tails is in proportion three times their torsos, including the fin. Their blood is violet but can get colorless too. Omnivores more like carnivores. Low body temperature, great smell sense, they need to be hydrated. They can be viviparous or oviparous. Magic blessed users (orange levels) may display cirrus in their tails or tentacles.
The Merfork's planet of origin is Andros and the other large populations are considered part of their territories, acting as embassies. They have a good relationship with their neighbors but it's like someone who says "we walk the same path, but it is a wide path and we don't have to collide while we walk it".
GIGANTS 💛💙 ⇾🔀
Lifespan: 🐴 500 years 🦄 20.000 years
(gigants is a generic, ogres, trolls, orcs)
Their skin go the full achromatic scale, black, white and all grays. Their hair can be almost any spectrum color in its dark version. On the contrary, their eyes are of vibrant tones, they don’t have pupils or more like all their iris acts likes one, also, tapetum lucidum. Their height range goes from 30’ (9m) to 100’ (30m). As owls and others animals, they don’t have external ears (auricles). Their blood is dark blue. Omnivores. Magical users can feature extra limbs (from fingers to entire limbs) sometimes eyes as well, but it's even more revered when they miss one - eye, arm, leg, etc. (These cases are the rarest and most respected). Tought facial features.
In the past they were organized into tribes... and in the actuality, although they follow the laws of the planets in which they live, they still maintain the tribes as support networks, the ones that are not totally isolationist, because they are not as well received as other races. And when they go out they have to wear size adjustment charms. So many people have not seen giants, and those who do see, are mercenaries ... or were magically camouflaged and were never known to be giants.
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SOME COMPARISONS BETWEEN RACES
*Magic can disturb some of these.
More to less IQ
Gigants - Elfkin (dwarfs) - Taurfolk - Elfkin (leprechaums) - Merpeople- Elfkin (elves) - Humans
More to less Body temperature
Gigants - Taurfolk - Humans - Elfkin - Merpeople
Height
Gigants - Merpeople - Taurfolk - Elfkin/Human
Strenght (equity to their bodies)
Human - Merpeople - Taurfolk -Elkin - Gigant
Equality/Normal conditions: Gigants - Taurfolk - Elkin - Merpeople - Human
Speed (equity to their bodies)
Elfkin - Gigants - Merpeople - Taurfolk - Humans
Equality/Normal conditions : Merpeople (water) - Gigants - Taurfolk - Elfkin - Humans - Merpeople (land)
External EARS
Animals (Taurfolk) - None (Gigants) - Rounded (Humans) - Webbed (Merpeople)
most to less pointed: leprechaums - high - dark - dwarfs (imagine Warcraft elves)














