@sobbing-spruce please come take @maybeidontwantkevin back, he kicked my WiiU remote and he wonāt watch ducktales with me
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@sobbing-spruce please come take @maybeidontwantkevin back, he kicked my WiiU remote and he wonāt watch ducktales with me

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
I want to figure out blendshapes but no tutorial Iāve seen has explained it in a way I can comprehend and its frustrating me
any of my followers know how to use arnold renderer?
iāve been trying to make a plane render with an alpha channel in the arnold renderer. So far iāve succeeded in making it transparent, but for some reason it renders the plane in white, instead of the colors that are supposed to be on the diffuse mapĀ
^heres the set up for the materialĀ
^hereās what it looks like in the renderĀ
^ and hereās the diffuseĀ
if any of you guys know how to fix this itāll be appreciated ;-;Ā
Going back to add detail to my Proxy model, will probably go back and redo the whole thing later when I have more time though- Iāll need more than a week for that one. (A few polygons are flipped somewhere, so I canāt export this to Modo)Ā
Having a couple of issues thus far- Maya will work fine for a minute, then it wonāt let me delete lines anymore, and now theyāre all orange and yellow and red? Anybody got any idea whatās going on with this or how to fix? Iāve tried closing and reopening Maya already, didnāt work.
early original trilogy phoenix wright vs uncooperative defendant tweenaged apollo justice please and thank you

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
I forget what song I said I was gonna put on the next cd :^(
hey, i'm a relative newbie (i've been using maya for a couple years but because of reasons i'm still technically in the first year of my associate's in animation) and in one of my modeling projects, every time i resize something using the scale tool, i get "Warning: Non object-space scale baked onto components." and the size changes but the scale value in the channel box doesn't. but i can still use the channel box to resize things manually. not a huge deal since it works, but what's going on?
Thanks for the question! I looked it up, and it seems to be happening if your scale tool options are set to something likeĀ āNormals averageā while you are also non-uniformly scaling your object. When doing so, even when scaling only X, the transformation isĀ ābakedā into the components (aka the shape node) instead of appearing as a non-uniform scale in the channel box.
I donāt see how this will come back to bite you as long as youāre just modelling and have no deformers acting on the mesh - but if you simply RESET TOOL so the scale axis goes back to OBJECT, it will no longer happen.
TO ANYONE WHO USES MAYA
I need help ;A;
For some odd reason, my display handles keep being hidden when I hide a joint and it's not supposed to do that. The handles are there so I can 'see' where the joint is without actually having the joints visible. Do you have any suggestions on what to do?