Would the zombies in your au even be killable if they're made by the King's wish, if there Hurt or killed could the damage reverse until they are as they were when infected, also if Siffrin's wish is still in effect how would that affect their infection they can't be with their family if they're a threat to them so they can't be a threat to them.
Thinking a little bit about it and like. Considering they're frozen in time and not zombies perse I think you just can't hurt them in a way that matters.
I don't know if this would be the case to the frozen ones in the game since they all seem to be frozen instantly and stopped in their tracks but maybe if the zombies somehow broke (as if they're frozen in ice) you could either put them back together or they sowly pick up the pieces in order to keep their form intact and comply with King's wish.
Or we can get zombies that simply can't get hurt at all. They're just an unstopable force agaisnt everything else in a (really strong but not thought out) try to freeze everyone.
In both options they're a never changing and non thinking force that just seeks to encase everything in King's wish- They function like the tears, in a way
It would though go against king's wish stopping being effective once he is frozen which means I! need to think of something for that. Mm.
Regarding Siffrin's wish, we can imagine a few things:
Siffrin gets frozen and turns into a zombie that is a threat to everyone but their family or they're asymptomatic. His symptoms (like fatigue, blablabla) stop but they are effectively frozen- In both cases Siffrin is unable to change, which would put the party in Siffrin's situation in a way. Walking with someone that forms no new memories and gets reset every day to what he was when he fully transformed, getting a post loop end siffrin that is still, in a way, looping (not that they remember it!)
Odile has control of the wish in a way, I presume? In the game she is able to stop siffrin from looping so I believe she is still able to do so. This option would probably add to the table of options letting Loop and Siffrin go back (considering both of them would keep their memories) to have more time to think and ways to resolve the issue. Maybe loop back to before Siffrin even was bit- I imagine the fear of being stuck somewhere in time again would stop them from going that option...
I really need to write everything down in a specific little separated place so I can update and change information as I put things out of my brain and as I change the story itself. It's already so different of the first sketches of it
Damned be my love for isat and zombies!!!!!! And my need to keep the things as close to canon as possible!!!!!!
In a fully more IRL setting where they looped and stopped after they had that talk I believe looping would just be completely removed from the equasion. But I am NOT making a branch for my own au just to please my silly little brain that likes having options and likes any form and shape of this very specific type of torturing my blorbos


















