love your last anon answer so i have to ask, what do you think of the lust assignation from the H3 dlc? imo it's done very cleverly and still works well with 47 being asexual.
I wanna preface with three things: 1) All OOC, same as last time <3 2) I will re-write this a dozen times and not be 100% satisfied with my own answer. If there are any parts in it you have questions about, or want further clarification on, please tell me. I don't wanna just lob a word salad at you. I'd rather serve it in a nice dish and be able to offer extra pepper if you want it 3) The following is focused directly on the WoA trilogy, as covering the whole series requires a several hour long video explanation to do it justice. The Lust challenge is super interesting because I think it makes us evaluate "lust" and what it means both to 47 and to us. The standard idea of lust is purely sexual, which makes sense because most modern interpretations of lust are sexual. The word is synonymous with sexual desire at this point. The title of the DLC Lust is in is Seven Deadly Sins, a very obvious link to the Christian framing of what that sin is. (Side note: Religion, specifically Christianity, is a recurring theme in the Hitman series, and I like how they handle it. Even if some of it does lead to some funny questions now and then.) Sometimes though the subtly gets lost in the media we are presented, both as a limitation of time and as a framing for what the presenter is trying to show us. But same as how aro-ace includes "little or none" in it's definition, Lust includes "craving for someone or something" which is an amazing piece of undertone in the Hitman franchise and I think most clearly explored in the WoA trilogy. To expand on the "or something" think "lust for power" or "lust for wealth." Lust through the entire series is not just sexual. I argue that same double meaning is essential to all the sins presented. While some of them are presented in a particular way (Lust is shown as an attraction by people, Greed is shown with wealth, etc) they all have undertones and double meanings that work within the kind of person 47 already is. 47, despite his cool demeanor, actively shows he wants to know more about his past. He wants those answers and you could argue some of his decisions (such as for instance, giving Gray a chance) to answer those questions are counter to a truely emotionless, unfeeling creature that he is sometimes portrayed as. That Lust for knowledge is a focal point of the second act transition 47 has as a character. He CHOICE to move from a killing machine just following the orders of his handler to one that seeks knowledge is one of the most critical narrative movements in the franchise. I turns him from this blank slate we control to a person that we have to decide "does this make sense for him"? (Side note: obviously it's still a game, there is no "wrong" way to play, there is only lore-accurate and non-lore-accurate spectrums) Short and sweet sumation to your question: 1) I love the Seven Deadly sins content, I just wish there was more content surrounding them instead of them just being escalation style missions 2) I think the Lust challenge is amazing, but I wish they had done more about his specific kind of lust, which is briefly examined in him finding clues for who the secret admirer is 3) I think it plays nicely with his aro-ace asexuality specifically because he is not the focus, he is simply a tool for lust.










