Hello Amanda. I've been following you were quite a while, and I've really been looking up to you since. I'm currently a Drawing and Illustration major. I would really love to be a character designer like you someday, but I've been feeling like the degree I'm working towards is a waste. To say I've had a bad year is an understatement, and I have a strong desire to not return after summer, and I was wondering if you had any advice? Does it sound to you like I'd be making the right decision?
Hey there. Iâm sorry things havenât been going well and that youâre reconsidering things. I canât say whether or not youâd be making the right decision (that has to be whatever you feel good and comfortable with), but I can try to give you some things to consider WHILE you decide.
Ask yourself why youâre feeling the program is a waste: are all your classes about things that donât help you achieve the career you want? Are the lessons less challenging than you need? Are you not seeing yourself progress the way youâd hoped you would by now? If youâre sort of nodding at these things, then maaaybe the program isnât what you need. Those are really just starting points in assessing.
This is what Iâll say, and itâs the best advice I can give, and I sort of just gave it in another post a second ago: school is not the job. Let me say it louder for the people in the back: SCHOOL IS NOT THE JOB. I feel like people say, âI wanna go into animation!â and they somehow end up in any old art school, having been fooled into believing simply going to an art school will give them the passage they need into a job. But if you go to an art school, you need a program that SPECIFICALLY targets the career you want. AND MOST IMPORTANTLY: you as the artist need to be making that program suit what you need of it.  No program is perfect. Mine was not for character design in animation. It was a skilled and rigorous program - I learned a lot about perspective and material rendering - but I did NOT learn what I now do for a job. I bridged that gap by looking at what the job entailed (breaking out those animation Art-Of books, writing artists in the industry and getting advice, going places where pros could look at my portfolio and critique it), and I just kept asking, âHow do I become THEM?â Not in a jealous, envious way, but in an analytical, studying-their-method way. THATâS the passage. THATâS the key. You have to be able to know when youâre hitting the target right, when your art is reaching the quality of people who already have the jobs.
I hope this helps in your thinking and that you reach a decision youâre happy with. Best of luck! Â
















