TERMINAL: Level Redesign (#3)
Finally!
So today i managed to finish all the room placement and putting a theme to each room, that was justifiable and worked with the game-play, all the while not being tedious for the player. On Monday i will keep working with the level and design a possible path for the player to follow in this linear V.R. Game.
A little confusing to try and get themes for all the areas, but pulled through in the end! Completely breezed passed the 200 room limit, so i was not worried there. It was tons of fun to keep working on this game and am excited to keep working on it! Lets do it!








