Signs a game session went off rails....
A throwaway line about the Muppets led to them being a major plot point in an attempted assault from outside space and time orchestrated by some quite angry fae.
The 'entity' was banished to a Ferris Wheel with very, very bad associations.
The only part that went even a little as planned was a discussion about a grandmother stuck in hell, which led to someone discovering that having the liver of a nephilim makes ones unable to get into any afterlife.
... also dice rolls were so bad across the board that I was relieved when one PC pushed their power to give everyone a needed boost in the next session.

















