โ โ โ โ Stella Matchโ โ โ Brute Force
โ โ โ โ Video
โ โ -------------------------------------------
Ahhh sweet revenge. Weakness build for both teams because most of the damage is done during weakness. LR companion with FA cards because I don't have DEF protocores built on my main account. Using the same G-2BW strat of waiting out the shield phases!
For the timing of this strat, additional oath recovery wasn't necessary. We are funneling as much damage as possible into weakness.
๐๐ข๐๐๐จโโ .โฆ
๐๐จ๐ญ๐๐ฌโโ .โฆ
2025-04-09 6:51 PM
T1 fight notes:
- Back to back resonance.
- In between resonances, build up Particle bars.
-- LR's R0 rank bonus gives you 1 Particle bar when you use support skill.
-- Resonance also applies the debuff. If the debuff runs out before you can build all 4 Particle bars, apply it manually with charged attack.
- You should have your oath at full charge after every full active skill cast. If oath short by 10% charge or more, some clusters missed.
- Don't be too far away from enemies during oath. The Sawshredders will still try to get close to you.
- Target the middle mob during oath so they get sucked in together nicely.
T2 disclaimers:
- Use this strat if you're not able to or are barely depleting the shield within the time limit.
- The idea is to trigger the shield phases as quickly as possible, prep while waiting out the countdown, shieldbreak after the countdown, and to shred it down with oath during weakness.
- Benchmark for a clear: Get to 30-40% 2x HP after the second weakness. You MUST trigger the second shield phase almost immediately.
- This strat is at the mercy of enemy AI attack RNG prolonging the shield phases. You can minimize this by sticking close to the boss towards the end of the countdown, and avoiding getting caught in the red puddles.
T2 shield phase oath rotation:
- Charged active skill.
- Charged attack for the debuff -> 2BA spam to build Particle bars.
- As soon as resonance is up, Resonance (debuff) -> 2BA spam. You can't delay on the resonance.
- At 4 Particle bars, use charged active skill.
- Spam charged attack until countdown is over, then Resonance to shieldbreak -> Oath.
T2 fight notes:
- When you dodge, move towards boss's left side. Attacks from its left arm are easier to dodge.
- Use support skill whenever possible. This would just be for extra damage, since we're using FA cards.
- Use charged active skill as the boss is taking its time to spawn. Release when it's at full charge. As soon as you release, resonance. Don't wait for the clusters to hit.
- Resonance applied the debuff, so start 2BA spam 3 times, hold on the last one to smoothly transition into a charged attack to refresh the debuff, then continue 2BA spam until Particle bars are full.
- Charged active skill -> Resonance -> first weakness -> Oath
- From this point, the boss HAS to enter shield phase almost immediately after every weakness. Delays will reduce your chances of a clear.
- Rinse and repeat shield phase oath rotation until it's dead.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
โ Live Streamingโ Interactive Chatโ Private Showsโ HD Qualityโ Free Actions
Free to watch โข No registration required โข HD streaming
This was a challenging season for me. All teams needing crit luck. I'm glad that it's over! The Expedited Energy in Team A is optional/situational, you can swap it out for DEF%.
Also worth noting that this is the highest I've ever had to raise R0 Abysm Sovereign HP for stella match SHC so far.
๐๐ข๐๐ญ๐จ๐ซ๐ฒโโ .โฆ
๐๐๐๐ฆ ๐โโ .โฆ
๐๐๐๐ฆ ๐โโ .โฆ
๐๐๐๐ฆ ๐โโ .โฆ
๐๐จ๐ญ๐๐ฌโโ .โฆ
2025-10-24 11:33 AM
โฆ Team A: 1:30 clear, crit-leaning hybrid build (CR + CDMG + D2W). I'll only note the key points. Follow along the video for the specific attack sequences and timings.
- Always have Sea God Mark available at the start of every Divine Favor.
- If the Divine Favor rotation is too tight, prioritize detonating the orb at the end, and/or skip the first eCA.
- Wave 2:
-- It's easier to dodge this boss's attacks if you hug its left arm or get behind it.
-- Start with Divine Favor. Once the boss's HP is pushed to 3x HP, it will put up a shield (white bar on its HP). Resonance skill hits critting helps a lot with breaking this shield.
-- Final shieldbreak -> Divine Favor at 1:45.
โฆ Team B: 1:31 clear, D2W-leaning hybrid build (CR + D2W). Betting on the parry active skills critting, especially for Myst.
- All Fury resonances - at 50% HP for wave 1, at 80%+ HP for waves 2 and 3. Don't hold off using support skill, not unless you are about to use resonance.
- Wave 1:
-- Support skill -> 2BA -> 2BA -> BA to get 6 stacks of Life Stimulation fluctuation buff before using resonance.
-- When enemy is at 80% 1x HP, you can let support skill kill it the rest of the way. This is an option if you don't want your health to dip too low for wave 2.
- Wave 2:
-- After the first resonance, wait for a beat to see if it jumps back before using any skills.
-- I like to do a parry during the first Fury, then another parry as it does its lock phase scream.
-- Weakness rotation: active skill -> support skill -> 2BA spam
- Wave 3:
-- This Myst has shields from the get-go.
-- Quick charged attacks to get HP to full for the first resonance.
-- Resonance rotation: resonance skill -> parry/active skill -> empowered support skill -> parry/active skill -> resonance skill at 1:43 (shieldbreak)
-- Weakness rotation: active skill -> 3BA/2BA -> 2BA -> 2BA -> active skill -> oath
-- Mash the BA button as oath is about to end just in case there's a sliver of HP left over.
โฆ Team C: 1:31 clear, crit-leaning hybrid build (CR + CDMG + D2W). The crit fluctuation is a scam. For your sanity, assume that there's no crit increase and set expectations accordingly.
- Finish wave 1 by 2:40, wave 2 by 2:20, wave 3 final shieldbreak by 1:43.
- It's best to use support skill only when the enemy is firmly in place so that you get as many hits in as possible. For waves 1 and 2, this means pushing the enemy to the north.
- Resonance can crit. In wave 1, it helps save time when resonance crits on the enemies on the left enemy and/or the right enemy. In my clear, it crit on both enemies.
- Have the dragon face the north wall for its first 1-2 attacks for the dash attack. After that, anticipate it to jump backwards and adjust your skill timing as needed.