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- Olivia made Fluffy Ylisse-style Mixed Berries.... am not entirely how you make it fluffy though? Maybe mixing it with syrup and meringues? Dunno, but Fallen!Corrin(M) certainly liked it :3
- Mist made Mellow Tellius-style Savory Pancakes for Azura. Does that mean it has peppers and sweet corn in it? It sounds yummy. Azura’s so blue, the amount staggers me sometimes.
- Legend!Gard decided to show up and cook, making a Crisp Fodlan-style Squash Tart. I imagine Edelgard gets a smidge nervous whenever someone tries her cooking. Plus it was an excuse to draw Minerva - gorgeous lady :3
Mt: 16. Rng: 1. Grants Atk+3. Grants Atk/Spd/Def/Res + X (where X is calculated based on the number of allies within 2 spaces of unit. 0 allies grants +6, 1 ally grants +4, 2 grants +2, and 3 or more grants +0.) If foe’s range is 2, calculates damage using the lower of foe’s Def/Res.
Colorless Breath. Cannot be inherited. Cannot be refined.
Assist: None
Special: Dragon Fang (200 SP)
Boosts Atk by 50%.
Can be inherited. Cannot use: Staff.
A: Atk/Spd Solo 3 (240 SP)
If unit is not adjacent to an ally, grants Atk/Spd +6 in combat.
Can be inherited.
B: Sudden Panic 3 (240 SP)
At start of turn, if any foe has 1 less HP than unit and is adjacent to an ally, inflicts Panic on that foe. Bonuses turn into penalties for the duration of foe’s turn.
Can be inherited. Cannot use: Cavalry, Armored, and Staff.
C: None
Analysis
With her draconic power unrestrained Fallen F!Corrin becomes a true force to be reckoned with. Her incredibly high BST and stat ceilings make her a versatile unit that can not only take a significant punch but dish out immense damage herself as well.
F!F!Corrin’s Savage Breath further complements her high stats as it grants her huge boosts to all her stats increasing as the number of allies near her decreases. At neutral and with no allies within 2 spaces, Savage Breath puts F!F!Corrin at a statline of 60/43/37/33 unsupported. Her default Atk/Spd Solo further increases her Atk and Spd by +6. Savage Breath’s condition encourages an aggressive playstyle, throwing F!F!Corrin into the thick of battle alone. However, with the right build and support, F!F!Corrin can easily take the heat.
Dancers/refreshers or units with Smite make great support units for her as they can allow her to cross a greater distance away from her team in one turn. Namely, Mordecai: Kindhearted Tiger is the perfect ally for F!F!Corrin. With Sabertooth Fang, Smite, Atk/Def Link, and Spd and Res Tactic, Mordecai can not only single-handedly grant full +6 buffs to F!F!Corrin but also debuff nearby enemies at her landing point after being smitten. This essentially creates a +10 gap between F!F!Corrin’s stats and her opponents on top of Savage Breath’s bonus, allowing her to wreak havoc on the battlefield while taking minimal damage with absurdly high offenses and defenses. Azura: Vallite Songstress (Legendary Azura) fills a similar role, being the only unit that can increase infantry movement.
Because of F!F!Corrin’s versatility, she favors no boons/assets in particular aside from HP. Her optimal IVs will depend mostly on the chosen build.
Similar Units
Corrin: Dream Princess (41/31/37/32/27)
Corrin: Wailing Soul (+2/+4/+0/-1/+0)
Corrin: Dream Prince (42/35/35/31/24)
Corrin: Wailing Soul (+0/+0/+2/+0/+3)
Tiki: Beachside Scion (40/33/37/32/26)
Corrin: Wailing Soul (+3/+2/+0/-1/+1)
Kana: Dragon Princess (40/30/34/33/26)
Corrin: Wailing Soul (+2/+5/+3/-2/+1)
Builds
Budget/Low Investment
With Corrin’s well-rounded stats and access to breaths she can run a wide variety of different skills and builds to play to different strengths or playstyles. Don’t be afraid to experiment as she can make good use of nearly anything you give her.
The example build on the left keeps Corrin’s default Atk/Spd Solo as it stacks well with Savage Breath’s effect, ideally giving her +12 Atk/Spd on initiation. The conditions for these skills are most easily met in the player phase, so giving her Desperation as well allows her to tear through bulkier units that she can’t kill in one hit alone. Pairing Heavy Blade and Glimmer allows her to fully charge and activate Glimmer every time she initiates with Desperation, heavily increasing her damage output.
The build on the right is geared more towards her balanced offense and defense, using Fury to grant raw stats all around. Fury’s recoil damage can compromise her ability to stay standing, so using Vantage opens up the opportunity to OHKO opponents and thus avoid taking more hits than she would like. With all effects fully active, this build puts her at a whopping 70 Atk in addition to 46/47/43 Spd/Def/Res. Her special can be swapped for Glimmer for more frequent special procs or Noontime/Sol for sustainability.
Corrin’s other Sacred Seal options include Smoke skills, Flashing Blade, Quick Riposte, Stance skills, Darting Blow, Brazen skills, Close Def, and buff skills. Corrin may find it particularly difficult to make the most of buff skills since she will often want to be off on her own, separate from her allies.
Distant Counter Enemy/Mixed Phase
With her dragon typing and incredible stats Corrin makes an excellent Distant Counter user. She’ll make quick work of her foes and tear down any enemies that initiate on her.
The first build uses Null C-Disrupt to further narrow the amount of units that can attack her without risk, namely Dazzling Staff or Firesweep weapon users. Quick Riposte grants her a failsafe if she fails to naturally double and allows her to take a Spd bane with little regret. Because Corrin already has plenty of Atk, using Sol over an offensive special allows her to stand against hordes of enemies even more confidently by being able to replenish her HP, especially as it may bring her back above Quick Riposte’s HP threshold. If Dazzling/Firesweep threats aren’t much of a concern, Null C-Disrupt can be replaced with Quick Riposte to open up her Sacred Seal slot or with other powerful enemy/mixed phase B Skills, such as Wrath. Atk Smoke’s AoE debuff will allow her to take even more hits.
The second build uses Aether and cooldown acceleration to increase both her damage output and sustainability without losing consistency. Once Aether has been activated once it will essentially be on a cooldown of 3 from that point on. She can then activate it in every round of combat by taking one hit, counterattacking with Heavy Blade to fully charge Aether, then proc Aether on her follow-up attack. However, without Quick Riposte, this build will rely on Corrin’s natural ability to double through her Spd.
The last two builds use Lightning Breath+ instead of Savage Breath to free up her A Slot and allow for more traditional dragon tank sets using powerful skills like Steady Breath or Distant Def 4 as shown. Experiment with different defensive/enemy phase skills and see what works best for you as they all have their own benefits and niches.
Player Phase
With excellent offenses especially thanks to Savage Breath Corrin can be used as a player phase sweeper with ease.
The first build is a more traditional player phase set, using Fury 4, Desperation, and Brazen Atk/Def to allow Corrin to hit hard and fast by making the most of Fury 4’s recoil damage to gain Desperation and Brazen’s benefits without having to take hits first. Desperation is the main crux of this build making her other skills flexible. For instance, the A Slot can be replaced with skills like Sturdy Impact, Flashing Blade 4, or her default Atk/Spd Solo. The Sacred Seal can be replaced with skills like Darting Blow or Heavy/Flashing Blade.
The second build uses Corrin’s high Spd to constantly charge and activate Blazing Wind (or any other AoE special of choice) thanks to Flashing Blade and Special Spiral. Once it has been activated once, Blazing Wind will have a CD of 2, which only takes one Flashing Blade-accelerated attack to recharge. Because AoE specials are non-lethal, Corrin will always attack after activating Blazing Wind, essentially allowing her to use it every single time she initiates assuming she passes Flashing Blade’s Spd check. Hardy Bearing prevents Vantage users from retaliating against Corrin in between her activating Blazing Wind and her actual attack. Stacking skills that grant her special charge at the start of battle, such as Infantry Pulse, Ostia’s Pulse, Quickened Pulse, and Velouria’s weapon, Wolfpup Fang, can allow Corrin to spam Blazing Wind from the start without having to manually charge it first.
Smite/Link Duelist
Because Savage Breath’s stat boost relies on being separate from her team, Corrin won’t be able to stack AoE buffs like Drives or maintain visible buffs like Tactics on consecutive turns as easily without giving up Savage Breath’s stats. This build uses Bonus Doubler to make the most of the turns when she does have those buffs, notably from Link skills with the aforementioned Smite strategy.
Using the example of Mordecai and his default B skill, Atk/Def Link 3, if Mordecai uses Smite on a Corrin with Spd/Res Link 3 Corrin will receive +6 visible buffs to all of her stats and thus receiving an additional +6 with Bonus Doubler on top of the +6 from Savage Breath. This setup then grants Corrin a total statline of 72/55/49/48 with an additional +6 to Def/Res if Close Def is active. On top of this any foes within range of Corrin will be ployed for -4 in all their stats thanks to Sabertooth Fang’s -4 AoE debuff from Mordecai. This demonstrates the incredibly high potential Corrin can reach with her high BST and Savage Breath even without merges or dragonflowers.
It might also be worth noting that if Corrin is buffed with a level 4 Hone/Fortify skill and is then refreshed by L!Azura, she will instead have full +7 visible buffs that are then doubled by Bonus Doubler to +14.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming