18: A game you wish your friends knew about?
Probably the Blackwell Legacy and the subsequent series of games? Long story short, they're a series of little indie games made in the tradition of classic point-and-click adventures from the early 90s. They follow the story of Rosangela Blackwell, a very shy write-from-home journalist who's forced out of her comfort zone when she discovers she's inherited a family heirloom: Joey, a fast-talking, sarcastic, and short-tempered ghost. The games follow Rosa as she takes up the mantle of spirit medium, helping the ghosts of New York find peace and move on by solving the mysteries surrounding their deaths. They make a great team, and play off one another really well, which is important considering that so much of the game involves them talking to one another to work out the problems they encounter. The puzzles are fun and clever, the writing is sharp and emotionally resonant, and the voice acting really adds to the experience (Abe Goldfarb does a FANTASTIC job as Joey, and I'm not just saying that because I find his voice to be attractive as all getout).
On top of the fact that there's a lot of supernatural mystery-soving fun to be had, Blackwell is GREAT in terms of its women. Rosa's awesome - she's got a dorky sense of humor, isn't hyper-sexualized or snarky, and she has her own motivations and way of getting things done. The games also prominently feature female friendship and family relationships, which, y'know, virtually NO OTHER VIDEO GAME does; Rosa's relationship to her aunt, who cared for her as a child, is central to the first game. The game also features a New York City that isn't super white-washed! There are POC all over, and with one exception I can think of, none of them are stereotypes.
I also relish any video game that thinks about violence instead of prompting you to commit it, and that's something Blackwell does really well. For a game that's all about death, it never revels in bloodlust. Gameplay focuses around learning about the ghosts you encounter - their lives, their jobs, their passions - and so you end up focusing way more on the victims of violence than the acts of violence.
Also, there is a Boston terrier named Moti "voiced" by the developer's dog, and he's precious.
So...yeah! Go play The Blackwell Legacy!