So today I finished modifying Axi Gerfa's Fiat 127 model to have a rig more constant with my inhouse props, and I've put the vehicle into the cyberpunk scene. Since this will be doing a drive-by I parented 2 lights onto the car.
Since I needed to have the headlights to glow to show where the lights are coming from: I decided to go the SFM-route and create material overrides to create the glow. The material itself uses a gradient to have the brightest point in the middle instead of being uniform. I did something similar for the rear lights. By default these elements don''t glow as outside of this specific use case, I don't foresee needing active night lights for this prop for the majority of times moving forward.
So the next job is to get the SDF modelling addon into Blender as I wish to try this new modelling method for the proper animated element of this test scene. ^^

















