Which Edition of D&D had the best design/artwork of a Dhergoloth?
First Edition
Second Edition
Third Edition
Fourth Edition
Fifth Edition
seen from United States
seen from United States
seen from United States

seen from Italy

seen from Ukraine

seen from United States
seen from United Kingdom

seen from United States
seen from United Kingdom
seen from United States
seen from Russia
seen from United States
seen from China

seen from Ukraine
seen from China
seen from United States

seen from United States
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seen from United States
seen from Türkiye
Which Edition of D&D had the best design/artwork of a Dhergoloth?
First Edition
Second Edition
Third Edition
Fourth Edition
Fifth Edition

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WHICH WOULD YOU SMASH?
Hydroloth
Dhergoloth
On the left, Hydroloth are 10 ft (3 m) tall frog fiends from the River Styx. They can turn invisible, cause madness, walk on water, cause magical fear, and are telepathic! They're also pretty chill, and are known for thier trading skills! Thier horrible trading skills, they're great at finding things but not at knowing thier value, so they often get scammed. They spend most of thier time trading, fighting, and just swimming around enjoying life.
On the right is the dhergoloth, which looks like a d20 is halfway through evolving into a bug! They're 8‒10 ft (2.4‒3 m) insectoid soldiers whose legs and body can spin in any direction, even opposite ones! They're telepathic, can cast Darkness and Fear, and teleport. Complex commands or ones that take too long will cause them to forget what they're doing or just ignore what you said. But that's the cost of flirting with the beyblade bug I guess.
doin my darnedest
Man I love yugoloths. Got a few converted from older editions’ daemons in here too, some redrawn from old designs way back on the blog.
QUALIFIERS: Dhergoloth
SMASH
PASS
Dhergoth, looks like if a d20 was halfway through evolving into a bug! 8‒10 ft (2.4‒3 m) insectoid soldiers whose legs and body can spin in any direction, even opposite ones! They're telepathic, can cast Darkness and Fear, and teleport. Complex commands or ones that take too long will cause them to forget what they're doing or just ignore what you said. So if you're into like...complex RP, or something that takes a while to set up, they'll probably abandon it halfway through for something more straightforward. But that's the cost of flirting with the beyblade bug I guess.

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