Les Larmes, 1932 & Lydia et Mannequins, 1926
Man Ray (1890–1976)
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Les Larmes, 1932 & Lydia et Mannequins, 1926
Man Ray (1890–1976)

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“GROUPE SURRÉALISTE” MAN RAY // circa 1924-25 [gelatin silver print | 9.2 x 8.3 cm.]
Skullduggery (1968) - dir. Stan VanDerBeek
Max Ernst (1891-1976) — "Enter, Exit" [painted door from the House of Paul Éluard in Eaubonne, oil on wood, 1923]
Baroness Elsa von Freytag-Loringhoven, God Photograph captured by Morton Schamberg European; Germany, 1917 Gelatin silver printed ready-made; drain pipe

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Hiroshi Sugimoto, “The Shining”, 2017
interestingly, AI has helped me understand how i engage with creative work. to perform this activity, i no longer need human connection. therefore: what role did human connection play for me? and what's left?
of course, regardless of the tool i use, solo work such as writing will still connect me to myself, and my tool will still connects me to the labor, ideas and influence of thousands of people, which i stand upon.
still. i can ask myself: do i need to roleplay with someone else because it fulfills an emotional need, or because i want words on my screen? similarly, by producing a hundred images effortlessly, i can determine if what i wanted was to "own" or "have" a depiction of something, or a specific person's work. and when coding, by getting some or all of a program generated for me rather than making it myself as i normally would, i can understand whether i was seeking a functional result or something more, like a challenge or opportunity to practice my skills.
by essentially stripping my creative process down to the minimum, i understand what i was getting out of it. i've always enjoyed giving up creative control, for example by trusting dice and procedural generation, i consider this a form of expression anyway. but now that i can delegate almost all creative tasks in this way, i can truly see which ones i absolutely don't want to delegate, the ones i'm particular about.
neat!
The Sam standee is in Marcel Duchamp's Fountain!