📌 Added a menu to manage the care of creatures.
📌 Introduced debuffs for low hunger, care, and affection stats.
📌 Implemented a starvation mechanic: creatures will receive a warning, but if it's ignored, they will die. This also reduces the affection of all other creatures.
📌 Added a Run Away mechanic: if creatures are neglected, they may run away and not return. However, there's also a chance they might come back after running away.
📌 Introduced "Feed All" and "Care All" buttons in their respective menus.
📌 Added more achievements.
Updates I Forgot to Mention Before
📌 Introduced a Request Board! Requests will become more difficult as players complete requests in each stage. Currently, the only reward is money, but I plan to add items and creatures to enhance the experience, especially since selling creatures is already an option.
📌Added Creature Profile Themes: users can now save a theme color for each creature's profile. Currently, themes include a default option and four additional colors.