Itās not a very good quality video, but hereās a little look at the project so far!
After a VERY busy month, not much progress has been made, but it is starting to shape up I think. My goal design-wise is to create theĀ ābonesā of the level design, then fill the gamespace with detail.
Iāve leart that the two main ways to make an environment feel alive are sound design and movement, so Iāve worked to add these elements in three key ways:
-Water that moves/has sound effects
-A day/night cycle
-Movement sounds/animation
There are additinal steps Iām going to take to build furtherĀ ālivingā elements into the game space, to really make it feel like a place worth exploring. I am DEFINITELY dodging the harder parts of development (i.e. actual coding), but Iām still happy with the progress so far.Ā


















