Have you played Cortex Prime ?
By Dire Wolf Games
Cortex Prime is a multi-genre, modular, session-centered roleplaying game. Cortex Prime handles a multitude genres from books, television, movies, and video games. Almost any genre you can imagine can be represented with this system. You can cross genres, mixing them up and using elements from more than one in your game, as you like.
Cortex Prime isn’t a fixed set of rules. It’s more of a toolkit, or a big box of building bricks. From a central system of dice and descriptive traits, you can assemble your own game from modular parts (or mods) to best suit the way you and your friends like to play. You include only those mods that suit your genre preferences and leave out those that you aren’t as excited by. You might switch out some mods for others after you’ve played a few sessions, just as you might switch out the characters that you play.
Cortex Prime is designed to suit groups of players who meet together in person around a table or online around a virtual tabletop, ready to collaborate on a shared story. Each session of play is its own experience. String a few sessions together and you get a story arc or something more episodic. By focusing more on individual sessions, Cortex Prime gives groups the flexibility to tell stories together that are short and sweet or long and involved.
Following the tradition of similar tabletop games from the Seventies onwards, Cortex Prime is a game in which players create characters and make decisions for them, playing their roles as if they were a combination of actor and screenwriter. Cortex Prime has rules, like any other game, and uses dice to provide an element of randomness and unpredictability. Because it embraces player imagination, decision-making, and agency, it has rules for affecting the outcome of the dice and the fate of the characters.
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