Hello! Sorry to bother but I am curious. How do you Convert Rimings stuff to Sims 3 as they are usually super high poly. When I started to learn converting, her stuff was on my "def need to do list" but I never figured out a easy/good way to reduce Poly count. Do you mind sharing how you do it? Thank you for converting her stuff tho! You doing great work for someone who just started, we need more CC creators/converters for Sims 3. :)
hi! (Sorry for any mistakes while trying to explain) yeah when i first started converting stuff i felt more comfortable with converting only maxis match stuff but its not always fitting for the sims 3 so after discovering rimings and other similar cretors i just gave it a try while following same instructions i did gor maxis match content i mostly used THIS GUIDE and THIS GUIDE i recommend the written one because it has a lot of info and when it comes to polycout, honestly, rimings stuff are not that much high poly compared to some other creators, clothes wise at least imo, rimings stuff hit the spot just right poly count wise the only thing that is very tricky for me for now are her some of her outfits when seperating them into 2 groups in blender, and if i need it slightly lowered poly wise i just do decimate option in blender if you need more explanation let me know i will answer as best as i can!












