Super easy way help you build with command blocks!
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Super easy way help you build with command blocks!

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Lately I’ve been playing exclusively in my kids’ creative world where I’ve been building things in for them to explore. We named it ‘The Nine Realms’ because right next to spawn I built this floating hub. I call it ‘Himinbjorg’, after a reference to the home of the Norse god Heimdallr, and each of the 8 rainbow-colored-towers has a command block that will teleport them to a different far-off biome, or “Realm”. Each Realm in turn has a command block that will teleport them back to Himinbjorg, allowing them to explore and play in a variety of different biomes without having to physically travel there.
I’ve been searching for a way to set up a simple command block shop for my (BedRock) Minecraft Realm, so I wouldn’t have to fiddle around with scoreboards or anything like that - and I finally found a guide for one that works in 1.19! It checks for how many levels you have and removes a certain amount and trades you an item for it. I wanted to share it for y’all.
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Unique Item Detection in Minecraft
For Loka Minecraft I had to figure out a way of testing to see if an item within a hopper, and if a piece of leather armour on an armour stand matched specific characteristics for the completion of quests.
The first step in the process was to determine what value could be measured within the items NBT Data. The easiest way I have found to do this is use this command:
/minecraft:data get entity @s SelectedItem
^ this gives you the information unique to that item, so you can determine what value detect for within your command block.
If you want to use the same commands, with the same values, here is a command to get a potion that works with it.
/minecraft:give @s minecraft:potion{CustomPotionColor:16753920} 1
With the data visible, the easiest way of detecting the item in this case is to use the custom potion colour, as detecting for the name would be difficult due to its complexity.
In a command block you can use the command:
/execute if block x y z minecraft:hopper{Items:[{tag:{CustomPotionColor:16753920}}]} run . . .
This will detect for the specific potion, and you can have the command run whatever else you desire.
The execution of a command based on leather armour is a slightly more complex command, but fundamentally works in the same way. I would recommend first creating leather with whatever colour you want first, and then using the first command to determine its colour.
^ an example item
/execute if entity @e[type=minecraft:armor_stand,sort=nearest,limit=1,nbt={ArmorItems:[{},{},{tag:{display:{"color":16351261}}},{}]}] run . . .
This command can be used to detect that orange chestplate being placed upon an armour stand. The structure of the tags are for the boots, the leggings, the chestplate, and then the helmet, and you can include multiple terms if you want it to work similarly to an AND gate.
trying to learn command blocks to make adventure maps in minecraft but command blocks are confusing </3 i thought i had a decent grasp on commands but tis evidently not so
As a minecraft builder, I have nothing but complete awe and respect for redstoners and command block coders. Y’all are insane, you make vanilla look modded and I don’t think I’ll ever know how lol