Character naming level 1: I have done a ton of research on name meanings that connect to my intended symbolism for the character and narrowed it down from a list to the best one
Character naming level 2: This is the first name that popped into my mind for the character, but it suits the character well so it’s staying and no one will probably ever notice this wasn’t well-considered
Character naming level 3: I had a completely unrelated song stuck in my head while writing the character’s first scene and realised I needed a name for them, so it’s like, the singer’s last name is their last name now or something
Character naming level 4: making up worse versions of names that already exist. You know it doesn’t really make sense to not just use the existing name but you thought of it in the shower and now you can’t think of the character as anyone else <- this is where I am right now
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I would really like to use that name for a character, but unfortunately I once knew someone in life with that name, and can therefore never use it for anything ever.
Ahhh!! So I finally figured out the name for Dean and Cas’ second baby and I’m sooo excited! I’m probably like another 100k words away from them ever being born but either way now they have a name!
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idk if everyone already knows this but pro tip if youre stuck coming up with character names
go to the end credits of any movie and pause at the parts where like 50 people are credited for the randomest stuff like camera miniature rigging and light positioning in 4k ultra hd or whatever and just read through all of the names, you can combine names too and stuff
How do you do word play and names? Esp for characters
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When you’ve been writing for most of your life, character naming and wordplay stop being mere mechanical steps and turn into structural architecture. At a certain point in craft development, a character’s name isn’t just a label tagged onto a outline. It becomes an anchor for their entire thematic presence, tone, and psychological profile.
If you already approach names by building a character’s internal world first and then digging into etymology to match their essence, you’re already tapping into one of the most organic methods available.
From there, elevating both naming and wordplay comes down to layering meaning, managing phonetic rhythm, and using language to telegraph subtext without giving the game away too early.
Starting with personality and researching etymology is a classic, powerful entry point, but the magic happens in how subtly that meaning is integrated. If a name’s meaning is too direct, like naming an aggressive character "Ares" or a pure character "Chastity", it can flatten the character into an allegory.
Dig into Proto-Indo-European (PIE) roots, Old Norse, Archaic German, or Latin origins rather than modern direct translations. A root meaning can echo a character's core drive at a subconscious level for the reader.
Find names whose meanings evolved over centuries. A name that originally meant "settler" or "stranger" might suit an outsider character who is desperately trying to build a home, giving the name dual layers of irony and truth.
Instead of matching a name to who the character is at the beginning of the story, match it to their core tragic flaw, their ultimate destiny, or what their parents wished they would become. A parent in your world wouldn't know their child is going to turn into a villain, but they might name them after a celebrated ideal that the child eventually breaks under the weight of.
For example, one of the reasons that I named Bianca 'Bianca' is because 'pure'. She is supposed to be the ideal version of an angel and the half of Sephiroth's soul that is pure and light, but she ultimately breaks under this, becomes corrupted, and goes on a crusade with him.
I like to use Phonetic Texture sometimes. Names carry intrinsic weight long before a reader looks up their meaning, purely through phonology. Linguistics points to phenomena like the "Kiki/Bouba" effect—hard, sharp consonant sounds evoke jaggedness or precision, while soft, rounded vowels and liquids feel gentle, fluid, or heavy.
Plosives and Hard Stops (k, t, p, g, d): Great for characters defined by sharpness, military discipline, rigidity, or volatile energy.
Fricatives and Sibilants (s, f, v, z, sh): Excellent for characters who move in shadows, possess subtle elegance, or carry an element of deception or fluidity.
Liquids and Nasals (l, r, m, n): Ideal for warmth, lyrical qualities, ancient lineage, or grounded stability.
When constructing a cast, vary the phonetic profiles so names don't blur together in dialogue or on the page. If your protagonist’s name is heavy on sharp plosives, surrounding them with characters whose names favor soft liquids creates instant contrast in every spoken interaction.
Wordplay within names can range from the overt to the completely invisible. Give a character a soft, melodic name when they possess a brutal nature, or a harsh, heavy name to a gentle soul. The contrast creates immediate intrigue. Rearrange letters or syllables from key thematic concepts, Latin phrases, or core character traits to invent entirely new, realistic-sounding names. Combine two distinct root words from different languages that translate to a combined phrase reflecting the character’s internal conflict.
LAs someone who leans heavily into Gen X (Xennial here) energy, puns and dry wordplay are practically encoded into my DNA. Sarcasm, double meanings, and clever verbal sparring are second nature to me. But translating that natural wit into written fiction without making your characters sound like they’re reading off a popsicle stick requires a little strategy.
Wordplay works best when it operates on multiple levels simultaneously. A simple pun might yield a quick smile, but true literary wordplay deepens characterization, advances subtext, or highlights thematic tension.
There is something called Polysemy.
Polysemy, using words with multiple legitimate meanings, allows a character to speak in layers. In dialogue, a character can say a sentence that means one thing to the listener, another to an onlooker, and something entirely different to the reader who knows their secrets.
Have a character skilled in a specific trade (e.g., architecture, navigation, metallurgy) use industry-specific terminology in casual conversation. A blacksmith describing a person as quenched too fast uses technical jargon that doubles as a sharp psychological assessment of brittleness under stress.
Every character that you have should draw from their own unique word bank based upon their background. Wordplay feels natural rather than forced when it emerges directly from how a character processes reality.
For example, I have Iyer, my Vatican scholar, lean heavily on Latinate roots, double negatives, and precise qualifications. But a gambler might naturally frame human relationships in terms of odds, leverage, bluffing, and debt. My husband had his smuggler tell his partner 'When life deals you with twos, you pull the ace from your sleeve'. And in the Road to the Reunion, Bianca carries lots of unaddressed grief, making her subconsciously lean towards imagery of weight, silence, and decay.
When characters engage in banter or debate, their distinct lexical fields play off of each other, creating natural opportunities for witty retorts, willful misinterpretations of meaning, and sharp linguistic sparring.
In speculative or deep worldbuilding contexts, wordplay can extend into coining in-universe slang, compound terms, or portmanteaus. Merge existing roots logically based on how culture and technology interact in your setting. Real language favors brevity and ease of speech, turning formal compound phrases into clipped slangs over generations.
So, how do you bring the two together? This is the highest form of the craft, I think. And to do, you need to pay attention to how different characters alter a person's name. A formal name shortened into a sharp monosyllabic nickname by an adversary, or softened into an affectionate diminutive by a loved one, shows how relationships reframe identity. And let key turns of phrase or chapter titles double as references to a character’s name or its hidden etymology.
Wordplay and naming are tools for resonance. When you ground a name in authentic etymology, shape its sound to fit the mouth, and let a character’s vocabulary reflect their history, the language itself becomes an active character in your story.