The video game series Monster Hunter was what fist ignited my passion for creature design. With the release of the latest game in the franchise, Monster Hunter Wilds, I wanted to try my hand at designing a monster of each current type of the game. There's a lot more thought that goes into designing these monsters (environment, ecology, how they function, etc) but it's fun the get the concepts down. I'll start at the top left.
First is an elder dragon (generally the strongest monster type) that can inflict every non-elemental status on its targets (sleep, poison, paralysis, blast, and stun). Next is a snake wyvern whose entire body is covered in razor sharp scales that inflict bleed status on its before spitting poison at them (think spitting cobra). Next is a cephalopod (the newest monster type) that generates powerful electrical charges through it's tentacles. Next is a Neopteran (insect monster) that consumes so much flesh that body overflows with dragon element (a life energy all living things in the MH poses small traces of). Next is a Spinosaurus-like brute wyvern (dinosaur-like monsters) that produces excessive liquids to fire at its enemies and soak its surroundings for better terrain advantage. Next is a flying wyvern inspired by alligator snapping turtles that can extend its next to deliver devastating bites from a distance and retreat into it's shell for extra defense. Next is a mantis shrimp inspired carapaceon (crab monster) that like another monster in the series, Brachydios, weaponizes an explosive slime mold that grows on its tough shells. Next is a mammoth-like fanged beast that posses several electricity generating organs on its body and can fire a devastating electrical attack through it's trunk. Next is a leviathan that produces excessive amounts of slime to incapacitate its victims before draining their blood. Next is a piscine wyvern that, unlike others of its type, is capable of powered flight and stuns prey with powerful sonic blasts from its mouth. Next is a flightless bird wyvern that slides around on icy surfaces and covers itself in ice armor when enraged. Next is an herbivorous fanged wyvern (mammal-like reptiles) that inflicts paralysis though the various spikes on its body. Next is an amphibian that spits up and flings poison at would be attackers. Lastly is a temnoceran (spider monster) that uses its silk covered legs to stay aloft in the air while it weaponizes random objects in its immediate environment.
I might refine these concepts more if I have the time.
Monster Hunter belongs to Capcom.
As always, comments and critiques are welcome.
















