Arthur: panicking because a guy clearly just cut his own throat infront of him
John, like he's writing prose: his veins split open and sprayed out like geysers
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Arthur: panicking because a guy clearly just cut his own throat infront of him
John, like he's writing prose: his veins split open and sprayed out like geysers

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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life can be oh, so brutal sometimes
Here comes the REKI-SUN DO DO DO!
Tae, y-y-you make my heart go boom boom

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
maybe i will change my url
Katharine: How long did it take before you guys started liking me?
Pietyr: Couple weeks.
Mirabella: Six months.
Arsinoe: Jury's still out.
So I've been learning and teaching myself how to sculpt in blender(newest version) but I can't figure out how to make the texture show up, and when I did figure it out the entire texture was jumbled up. What steps do I need to take to get the texture to show up so I can see what I'm doing? If it matters I'm using the female obj so I have the female image. I've loved your sliders and presets for a long time ♡ thank you for some of the best cc!
i think i know what you’re talking about? if you are using morphmaker’s exported full body obj, it only exports with UV1 unlike the bgeo face mesh which lets you choose which uv map to export with. that means you need a uv1 texture in order for it to show up correctly. the only one i have is this one with the lines