I’m considering replacing the dials on my controller with Griffin PowerMate devices. The dial is used in the game to resize objects (among other things). Currently, the size of the object is tied to the value of the dial, which returns a value between 0-1023 depending on its position. The problem with this is that it is very difficult to control what size an object will be when the player finds it, which is essential to crafting the experience.
The PowerMate seems like it could potentially solve this issue. It is essentially the same thing as a mouse scroll wheel. It returns a positive value when rotated one direction and a negative when rotated the other. It can be rotated infinitely in either direction. Using the PowerMate, I can lock the object’s min and max size to a specific range. So long as it is within its range, the dial will increase or decrease the object’s size depending on the direction of rotation.Â









