#maintenance & disassembly (reblogging robot erotica), #robot stuff (reblogging robot art), #my recs (reblogging things people should check out)
#search rule (if i look for a post and find it, i reblog it)
lately i've been working on Vermin Cathexis, an original setting centered on insect vampire hiveminds and a frankly egregiously complicated magic system.
the last big thing i worked on was Hostile Takeover, a longform murder drones fanfic about a lesbian killer robot torn between her directives and her own needs.
my most extensive work is the writings that comprise Black Nerve, a dark fantasy setting where giant insects wield magic that dissolves life and matter, mutant bat-blood and of course esoteric fungi. there's a couple of novels and LOT of lore posts
i have a website which is probably the best place to see all of my stuff:
A website for writings, drawings, and compositions.
but to get a taste of what you can find on that site, keep reading
most people are probably following me for my murder drones stuff.
as mentioned, i write the critically acclaimed J/Uzi fic, Hostile Takeover:
An Archive of Our Own, a project of the
Organization for Transformative Works
it's a beyond-novel-length enemies to lovers slowburn, and distinguishes itself by pulling it all off without heavy alteration to canon characterization.
most people are probably put off by the tagged ship, but i've received numerous comments to the effect of "i never liked this ship" or "i didn't think it could be done" followed by "but you somehow pulled it off".
give it a shot!
besides that, i've read a lot of murder drones fanfic, and maintain a page on my website dedicated to indexing and reviewing fics that i'd recommend
Curating the best fanfics for the best web series about angsty murderbots.
several of the people following me are writers, who may be interested in know that i've written several essays on the craft of writing. people tend to find them pretty insightful!
i've written many stories other than Hostile Takeover. you can find them on my site; there's too many to list, but in general, i write nonhuman character near-exclusively. (my friends were only so surprised when i became obsessed with murder drones)
still, HT is my most successful work for a reason, and i'm not certain fans of that will enjoy my earlier writing; i have reservations about recommending most of them. A Chimerical Hope is still cool, i think, though its issues are undeniable
the majority of my site is dedicated its overarching setting: Black Nerve, a dark fantasy world of giant sapient insect ninjas and corrupting fungus and gruesome mutagenic blood magic. there's so much going on there that i just cant get into all of it here. not even sure where you should begin reading
lore posts like "In Dialogue With Plagues", or "Lardsuckers and (What Were) Grubsuckers" give you a taste of just how freaky the setting is, and i think "The Duality of Mantis" is a great look at the weird psychology of the dominant species. but there's so many articles i can't list them all
writing is probably what i've done the most of, but i have other skills :3
i've released four albums of electronic music on bandcamp:
15 track album
and there's more!
i'm sometimes an artist, and there's gallery on my site with over three hundred pieces i've drawn over the years. i mostly draw these weird alien dudes i invented, plus a lot of praying mantises and dragons and pokemon. quality varies a lot and i'm bad about staying in practice, but here are some pieces i think turned out rather well
ok, now is that it?
well, mostly. i have some poetry that's neat, and i recently produced a game demo that's shaping up into something interesting:
Sokoban roguelike. Explore and solve randomly generated levels, collect powerups, and wield awkward tools.
but now, that's probably everything of serious note.
if you read through all of that, i love you. thank you for your time and i hope there's something here you appreciated
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being a Bandit is pretty great. Just got a new place with a couple friends, in Doghammer Cave (long history of hammering dogs there). It's pretty nice for the area! Zero bedrooms zero bathrooms, but it's got a falling spikeball trap in the entrance and a couple big linear multipurpose rooms full of barrels. I put a couple gold coins in each barrel. Really makes it feel like home.
Our leader is Klade Doghammer (long history of hammering dogs). He's the only one of us with a name. He likes to sit in the last room (our house has a last room because it's linear) at a desk with a half-finished page of notebook about how he'll get revenge on the town someday. My best friend Female Archer Bandit said the people in the town don't even consider us human. She says if you stay a bandit long enough they kill you for money. Sometimes when she and I are alone on watch late at night I get a funny feeling in my bandit parts. I think I just heard the falling spikeball trap go off. We didn't invite anyone over today but I hope it's someone friendly. Being a bandit is pretty great.
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"Complexity" is often invoked by people with an interest in continuing some form of oppression, and I think in recent years the sort of "complexity" that has become most familiar is the sort advocated for by the liberal-zionist type: no one can know why Israelis and Palestinians fight, and the cause is either an intractable "cycle of violence" that is older than time itself, or something rotten in the hearts of one or both parties.
This is rightfully dismissed as a distraction tactic, to prevent people from questioning Israel's colonization of Palestine and its military aggression against its neighbours. If the situation is so complex none can ever fully understand it, how can we hope to critique Israeli policy from a place of knowledge and good sense? We can in fact very easily determine who is colonizing who, and who is inciting the bulk of the violence against who; these questions are not truly complicated.
At the same time, however, I worry that in dismissing this false complexity when it is invoked, we still fall victim to the trap either way, in that it leads us to ignore very real complexities that actually do exist, and prevents us from working to understand them.
To use another example, the false complexity of trans healthcare for young people is the idea that it is a complicated ethical question as to whether minors deserve access to lifesaving medications and treatments. This is not complicated, unless one goes into it assuming that the lives of trans minors are worth less than their peers (which is what the voices appealing to "complexity" here are usually doing), but the question of how healthcare ought to be provided is a genuinely difficult one! How do we provide healthcare to a child whose parents will not let her see a doctor? How do we educate young people so that they know this is a choice they can make, avoiding pressuring them one way or the other while still ensuring they are fully informed?
This is not a very good draft and I had a longer thing about Palestine originally that did not work out, but I wanted to express my thoughts either way. People use complexity as a rhetorical shield against scrutiny, but we should not take that rhetorical shield as evidence that there is no complexity.
I try not to fall into the "I never liked their work anyway" ditch when an artist/creator reveals themself to be a terrible person
BUT
a feeling I do have and will stand by is "While I enjoyed their work overall I did have some gripes that I overlooked out of affection and whimsy, but now that my loyalty is gone and my affection tainted there is nothing holding me back from enumerating my many grievances, to which the revelations of the creator's shittiness may or may not provide a new and infuriating context."
#such a good summation of this actually#because yeah there’s usually things that were always present#but which were easy to overlook or give the benefit of the doubt#that suddenly become relevant after a revelation about the creator#and it’s really not the same thing as the self-defensive “’I never liked it anyway’
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i thought of a really fun variant on newcomb's problem but i don't know if my followers know enough arcane philosophy lore to reason about newcomb's problem
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