inkcels mind your place
AnasAbdin
Cosmic Funnies
d e v o n

Acquired Stardust
almost home
RMH
I'd rather be in outer space 🛸
let's talk about Bridgerton tea, my ask is open
Peter Solarz
🪼
DEAR READER

❣ Chile in a Photography ❣
ojovivo
Alisa U Zemlji Chuda
art blog(derogatory)

roma★
Aqua Utopia|海の底で記憶を紡ぐ
dirt enthusiast

seen from Germany
seen from Netherlands
seen from Hong Kong SAR China
seen from Finland
seen from South Korea
seen from Malaysia

seen from Türkiye

seen from France

seen from United States

seen from Switzerland
seen from Denmark
seen from Malaysia

seen from Taiwan
seen from South Korea
seen from United Kingdom
seen from United Kingdom

seen from United Kingdom
seen from Malaysia

seen from Singapore

seen from Germany
@seedmanc
inkcels mind your place

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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taxation is theft
Remember, AI means Love in Japanese. Make love, not war.
Floz: an ounce of water 2026 update
https://seedmanc.github.io/floz/ a concept of arcanoid/galaxian game about snow leopard I saw in my dream gets an update after initial release in 2022

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Creative freedom for everyone without the gatekeeping.
Mandatory #AI content marking is nazi.
If you can't tell if an image was made by a "real" artist or not, you don't get to judge.
Seems like youtube is asking for another HQ shootout with these practices, I'm sick of seeing it every time for embedded videos. And these DEI subhumans they hired didn't even add a possibility to actually sign in or a link for this video so I could watch it on full page. I have to refresh the entire page to get it.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Gearing up for No Kings tomorrow. ❌👑
first their kind goes "WE WUZ KANGS" and then it goes down to "no kings eh"
Nothern white-faced owl and european eagle owl cosplay.
Optimize and shorten danbooru tags to save tokens in captions. - Seedmanc/token-merging-4-training
I'm coding a python script to turn danbooru-style tags into captions for lora training. Reduce redundancy and repetition, optimize and save tokens, filter unnecessary tags and more. Turns author tags into class tokens for style loras.
We're getting closer to fully automated training of artistic styles, think of the implications!
What the EXT? Reverse engineering the Move Controller extension port. (part 1)
This is the first of a series of posts documenting the efforts to reverse engineer the Playstation Move Controller’s mysterious EXT port.
Nobody seems to know how this works…
At the time of this writing, the EXT port is only used by the Sharp Shooter attachement.
The Move itself already received a lot of attention and there is now an API [4] that lets you use the controller in your programs, including button presses, sensor fusion and tracking. However, it has never been used with accessories.
So how does it work when you plug the move into the Sharp Shooter?
First, the buttons on the move still seem to behave as usual: presses get caught by the API. Same for the start and select buttons that are aligned to the real buttons and mechanically transmit the presses.
The “pump action” also directly presses on the trigger.
That’s actually where things get complicated.
The trigger on the Sharp Shooter is just a push button with a spring. When fully pressed, it sends the maximum value of the analog trigger (255). That input is still catched by the API. So the question is: how does the Playstation distinguishes between the Sharp Shooter trigger being pressed and a very nervous pump action going suddenly from 0 to 255?
The “square” and “triangle” buttons are identical on both sides of the gun. They seem to work as they would on the controller itself. Same goes for the “move” button under the trigger.
The “Lock” button mechanically prevents accidentally pressing on the “move” button. The 3 positions switch on top is more problematic. It doesn’t seem to be mapped to any of the buttons on the move and doesn’t get read by the API.
Same for the “reload” button on the bottom.
In the second part, we will tear down the Sharp Shooter and the move and try to eavesdrop on their communications.
This project is carried on by Raphaël de Courville and Hauke Altmann of Graffiti Research Lab Germany.
Sources:
Move teardown (video): http://youtu.be/BN2tnTOXzHc
Ifixit move teardown: http://www.ifixit.com/Teardown/PlayStation+Move+Teardown/3594
Sharp Shooter promo video: http://youtu.be/rXNrlAFjq88
PS Move API: http://thp.io/2010/psmove/
Back then: "brown" plague
Now: brown plague

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
lion from けもフレ