Assassinâs Creed Shadows final update launches June 16, adds new story quest and end-game feature - Gematsu
Publisher Ubisoft and developer Ubisoft Quebec will release the final update for Assassinâs Creed Shadows on June 16, the companies announced. It will add the new story quest âBlack Tides,â end-game feature âDomains,â and more.
â New Free Story Quest: Black Tides
A new threat washes ashore!
Two elite-level Templars known as âBlack Crossâ are called to Japan to hunt Naoe and Yasuke for all the trouble they have caused. But as is often the case with the Templar Order, those Black Cross may have additional goals of their own: Itâs up to our two protagonists to prevent them from acquiring whatever they seek â and manage to stay aliveâŚ
Conditions for Black Tides:
Complete Naoe & Yasukeâs main story.
Complete âA Critical Encounterâ post-launch quest.
Complete âA Puzzlementâ post-launch quest.
â New Crossover Projects: Riptides and Undertow
Weâre releasing two new crossover Projects available in the Animus HUB called Riptides and Undertow, in which you can unlock new themed outfits, weapons, trinkets and more!
To activate the new Projects, complete Anomalies and progress through the rewards like previously released ones. These include rewards for both Shadows and Black Flag Resynced and can be progressed by completing Anomalies from both games.
Note: Unfortunately, these will not be available on Nintendo Switch 2 as it contains crossover content with Black Flag Resynced, which will not be releasing for Nintendo.
â New End-Game Feature: Domains
A brand-new Animus activity that will put your RPG build crafting skills to the test as you tackle 5 new gameplay simulations across 10 challenge levels.
MOD, an Assassin hacker, has created a new type of simulation called âDomains.â These trials are designed to help the Dark Animus users sharpen their combat and survival skills. Those who can rise to the challenge can earn dozens of new and remixed outfits, weapons, trinkets and engravings.
The higher the difficulty, the more gameplay modifiers will be applied. The goal is to push you out of your comfort zone and make you rethink your loadouts. A strategy that works in one Domain may not in the next. âTime to get those Mythic and Artifact upgrades youâve been putting off!â
MOD has an exclusive shop and in-game currency you can use to purchase new end-game gear sets, new powerful engravings, and a progression tree to support the Domainâs increasing challenges. As you push through higher difficulties, MOD will reward you with weapons and armors that longtime Animus users may recognize.
And you will need it all if you want to beat the hardest challenge levels (and get the secret rewards along the way!)
Note: None of these items will ever be in the store or the exchange. These are Domain-exclusive, for bragging rights only!
â New Animus Rift: Horizon
Another Rift has opened to reveal trouble stirring in its depths.
The Eagle has more information to share about the Guide.
Note: You must complete the two previous Animus Rifts to access the New one: Horizon.
Quality of Life HUB Improvements
Change to the access to Animus HUB features in the main menu.
Weâve changed the access to the HUB features in the main menu to harmonize with how they are accessed from gameplay. The System menu will now only be accessible through the Shadowsâ Memory page.
Bug Fixes and Improvements
Damage increase for âShurikensâ fired from the âBank Shotâ and âTriple Threatâ tools mastery upgrade.[JF4.1]
All abilities that destroy enemy armor are now half as effective when used against bosses.
Fixed an issue preventing the âweak point attacks from making enemies vulnerable a second timeâ engraving from unlocking correctly.
Fixed an issue where Yasukeâs knowledge bonus that granted damage reduction against melee or ranged attacks had no effect.
Enemies now take fall damage from shorter heights, resulting in more overall fall damage.
Damage from âPoison Kunaiâ thrown by enemies is reduced.
Damage from âExplosive Grenadesâ thrown by enemies is reduced.[JF5.1]
Up to six âCorrupted Castlesâ are now available each season.
Fixed an issue with Naoeâs âKatana Sheathâ being stuck to her.
Forge engraving lists have been reordered, and a new âCritical Categoryâ has been added.
Fixed an issue where some perks are shown in the wrong forge category engraving list.
Fixed an issue where some perks and knowledge skills displayed the wrong icons.
Fixed an issue where the âDamage when Hitting Vulnerable Enemiesâ perk was missing from the stat sheet.
Naoeâs âPeasant Hat Headgearâ perk now has extra text in the stat sheet clarifying it only triggers when below 1 adrenaline.
Fixed an issue where Yasukeâs knowledge bonus âDamage with Combo Endersâ showed a value 10 times higher than intended in the stat sheet.
Pins and world markers are now saved through travels in Japan and Awaji.
--Perks listed below have been reworked to a % of an adrenaline chunk and have been rebalanced to a lower value:
Adrenaline on Critical Hit
Adrenaline over half health
Adrenaline under half health
Adrenaline on afflicted enemies
Adrenaline on posture attack
Adrenaline on vulnerable enemies
--Perk present on âWhisper of Gold Long Katanaâ now increases ability damage by 100% (up from 50%).
--Fixed an issue where Naoeâs âKusarigamaâ perk âAffliction on Entangled Enemyâ dealt lower damage than intended when triggering bleed with entanglement.
--Fixed an issue with âBlade of Yumminessâ missing from inventory in some cases.
--âTeppoâ and âBowâ weapons can now be engraved with armour damage and armour piercing perks.
--Fixed an issue where the âArrownomics Bowâ perk could be engraved on amulets.
--Fixed an issue where the âGolden Chamber Teppoâ perk could be engraved on amulets.
--Perk present on Naoeâs âEthereal Cloth Headgearâ now triggers when health is below 15% (up from 10%).
--Perk present on Naoeâs âPink Petal Kosode Light Armourâ and Yasukeâs âSakura Bloom Armourâ now converts adrenaline to 20% health on death (up from 10%).
--Fixed an issue to prevent Yasukeâs âRiddle Scroll Beacon Trinket Perkâ from reverting to default perk.
--Fixed an issue where âConsecutive Enemy Killsâ perk would not reset when combat ended.
--Fixed an issue where âConsecutive Enemy Killsâ perk would reset upon being damaged.
--Perks with the condition âwith backstabâ can now correctly only be engraved on âTantoâ weapons.
--Perks with conditions such as âwith ranged weaponsâ, âwith headshotsâ, and âwhile stationaryâ can no longer be engraved on melee weapons, where they would have no effect.
--Perks with conditions such as âwith melee weaponsâ, âwith postureâ, âwith combo enderâ, âwhen hitting multiple enemiesâ can no longer be engraved on ranged weapons, where they would have no effect.
--Fixed an issue where some perks affecting affliction duration or granting adrenaline didnât have their effect increased when engraved on enhanced items.
--Fixed an issue where the âCritical Change with Melee Weaponsâ perk could be engraved on armours instead of helmets.
âGather Monâ: Fixed the âAnomaly Questâ progression issue.
âWay of the Blacksmithâ: Fixed an issue where âHeji and the forgeâ have been removed from the hideout and his quest is not available.
âLost and Foundâ: Fixed an issue where Sentinel B-Ser.0197 is teleported out of bounds.
GPU performance improvements in handheld mode.
Assassinâs Creed Shadows is available now for PlayStation 5, Xbox Series, Switch 2, PC via Steam, Epic Games Store, and Ubisoft Store, Mac, and Luna.
Watch a new trailer below.
Last Content Drop Update Trailer