You can use mods as long as they don’t make the challenge significantly easier.
Aging must be turned on, though it can be on any length and you can change the length at any time.
You must try to hide your magical gifts. Any time you’re playing a supernatural character, you need to do as much as you can to avoid getting caught in public by anyone less than a trusted friend.
The legacy requires packs so if you don’t have a pack, substitute, change or bend a rule to suit your gameplay abilities.
You were born human. Perhaps you were born to a family of Hunters, those sworn to kill any evil supernatural creature they encounter. Or maybe you were just as innocent as the victims the Hunters protect, completely unaware there was anything magical about the world at all. Either way, your whole life is about to change when you realize your heart (and maybe your blood) has been stolen by a Vampire.
This is the start of your legacy so your founder is largely up to you and your imagination. Do they embrace the supernatural or do you hate it? Or do you remain ignorant of it all together, all the while dating a vampire?
Have at least 1 child who is born a vampire
Optional: Create and use a cure for vampirism
Optional: Keep founder around for whole legacy as a Vampire
You were born into the night. You always knew you’d never quite fit in, that you’d always be different. And you can’t even remember a time when your elders didn’t speak of the ongoing war with Lycans. Whether or not you wanted it to be, you would have a place in this war and it would be your legacy. The only question is whether you bring peace or destruction.
You may play many roles in the war. Maybe you are there to recruit for the war by Turning others. Maybe you’re a diplomat trying to make friends on both sides. Or maybe you’re just trying to make a name for yourself. One thing is sure though, at some point, you get a little too close to the opposition. Maybe it was on purpose, arranged to bring an alliance to end the war. Or maybe love or hate got the best of you and your passions led the way forward. But one werewolf is going to bt very close to you.
Secret Agent (Diamond Agent Branch)
Reach at least level 6 of your Career
Good: Be BFFs with a Werewolf
Neutral: Master the Logic skill
Evil: Be an sworn enemy to a Werewolf
Optional: Marry a werewolf (suggested for good)
Optional: Get less sun sensitive (suggested for neutral)
Optional: Turn a sim into a Vampire (suggested for evil)
Your parents went through war but now all you want is to run away and get some peace. Join a pack, settle down, make some pups of your own. You don’t want to live forever, you just want to live happily ever after.
As a werewolf, your journey optionally starts as a teen. Maybe you didn’t leave home with a peaceful goodbye, maybe you ran away. Or maybe not. How early your journey starts is up to you.
Emissary of the Collective
Have 6 children (preferably a full-house!)
Optional: Run away as a teen
Reach level 6 of a career
Your family was always wild which made it easy for you to get away with things. You enjoy having a little fun at others’ expenses, and you’re confident in yourself and your abilities. You can’t help it if you’re the most clever person in a room and you have a love of secrets.
As a Kitsune, you like to outsmart people and are often more than a little sneaky. After leaving your large family behind, you want power, but not fame, and you’re not super interested in a legacy. You just want to have some fun. Your ability to ferret out information might lead you to a mysterious Strangerville where you inadvertently become a hero.
Can be any type of sim except mermaid.
Alien or werewolf is recommended for your ability to shape-change.
At least two of the following:
Make it to the top of your career
Don’t have a child until Adult life stage
Have a child with an occult sim
Optional: “Trick” people out of money/items
Your parents were distant. One was largely focused on their career, the other was a literal god. Despite the distance between you and your parents, a lot is expected of you and you carry that weight on your shoulders. Secretly, you hope to one day learn how to let go of those expectations and live a happier, more carefree life.
As a demigod, your life seems planned out for you. You feel the need to be perfect all the time. To follow a plan you had no hand in making. Will you be able to escape this fate and just be yourself - whoever that is?
Have an A in grade school
Have a 3.0 minimum in college
Optional: Reach the top of your career - and then quit
Get married to a human sim
Optional: Move to a beach or waterfront location
Optional Have a child with a mermaid
Optional: Become a mermaid
You had a carefree childhood living by the sea but you always wondered if there was more out there. You’re a hopeless romantic. You’d love nothing more than to travel before settling down with your true love and living happily ever after. Well, maybe after you sow some wild oats. You’re very alluring after all.
As a merfolk, you’re naturally charismatic and romantic. People can’t help but be attracted to you but how often you return those interests is up to you. After you feel you’ve seen the world and found your true love, you’re ready to ride off into the sunset.
Have a romance bar with at least 5 sims
Attend all romance festivals
Go swimming at least once a week
Optional: Help clean up Sulani
One of your parents was so beautiful they attracted the attention of a divine being. You can’t help it if some of that goodness rubbed off on you. You believe the best in everyone, maybe even sometimes in those who don’t deserve it. Will you follow your parent in a life of good deeds, or will you become a fallen angel when you meet the other side?
As an angel, you’re naturally good. Even when you try to rebel, it never seems to go quite right. Then you meet a demon and fall in love and everything isn’t so black and white. Are you right? Are they? Or is the answer that neither side is right and you have to find somewhere to meet in between. Enjoy your star-crossed romance.
Any other traits EXCEPT the following:
Be friends with an evil sim
Have a child with an evil sim
Have a friendship with all siblings
Have a close relationship with both parents
Must donate to charity when asked
Optional: Have at least 2 good character traits from growing up and no bad ones
Optional: Donate to charity
Optional: Say yes to invitations once a day when asked
Optional: Adopt an animal
Good vs. Evil blah blah blah. Your parents were too involved in that sort of thing. You just want to have fun, is that so wrong? You don’t take anything too seriously and want to break away from all those who do, even if sometimes breaking clean of those people hurts. Will you ever change your ways or will you be a rebel for life?
As a demon, you enjoy the dark side of things. You’ll tend to pick the more sinister options and you avoid commitment. Maybe that changes when you meet your ethereal, regal soulmate (as if you believe in that) or maybe you only get to enjoy them for a short time.
Cannot progress beyond level 3 of a career unless in Criminal career
At least one of the following:
Have a child with pointed ears
Optional: Make one enemy per week
Optional: Steal from other sims once a week
Optional: Drop out of high school
Optional: Run your own business and mark up prices to 200%
Your parent was a mess, and the fact that you came out somewhat functional is a miracle. Maybe you had another parent that gave you structure, even took you away from your demon-blooded parent. Or you just made your own rules. Either way, you’re strong, beautiful, but maybe a little aloof. Having such a chaotic upbringing can make it hard to trust that others are going to be there for you, but you know you want that. You want a lot from life, and you’re not going to back down. You will not take after your demon parent, but rather the fae blood in your veins.
You’re leaving the (literal) demons of your past behind for structure and success. You become a part of a structured community, focusing on your skills to rise to the top. With structure though, comes rules and expectations and yours is to marry someone with just as much potential as you, and if you can’t find someone, they have suggestions.
Any Creativity aspiration
Reach the top of your career
Complete 2 aspirations (1 of the above, and any other)
Live with a roommate or other sim shortly after meeting them
Romance your roommate or fellow household member
Have at least 1 child with your roommate
Optional: Become a spellcaster
Optional: Graduate university
Your family has lived through war, drama, ambitions, and revelry. With the weight of everything on your magical shoulders, you just want to be yourself. To balance expectations and focus on your passions, one of which is your love of magic. After all, diverse magical blood runs through your veins. Maybe you’ll even start to the process on revealing the magical realm to the human world.
As a witch, you want to master the gifts you’ve been given and maybe - just maybe - pass on that knowledge to the next generation. You never know if another war will happen or what other chaos might ensue.
Reach at least Master level spellcaster
Optional: Set up a family so as to inherit strong magical bloodline