Supermaxim: help needed!
We are announcing our passion project game: Supermaxim. An asym game inspired by Team fortress 2, overwatch and die of death. We require roles such as:
-modelers
-coders
-visual effects
-map creators
-animators
-HUD artists/ artists
-designers
-composers
Be sure to read everything here before you send your work through either comments or DMS.
You can contact us through our discords:
@Jus_bruh
@thedemonfeller
With this game we aim to address criticisms that many of you have said of other asym games and solutions to said issues. Such has:
Survivalist characters - As a solution no character is allowed to have a kit that is entirely survivalist in order to encourage active teamwork and gameplay.
Killer stuns and instakill/high damage combos: Killers are not allowed to have abilities that stun a survivor or provide instakill/high damage combos.
If the game succeeds in making revenue you will get a percentage (this is a passion project and both of us are broke).
We are also providing organisation to those willing to work on the team, such as organized documentation and planning. Us, 2 leaders of the project have prior organisation experience in managing communities and are willing to keep relations healthy within the team.
Artists/designers will need to be able to draw a variety of demographics as characters come from a variety of backgrounds and age groups.
Composers will need to show their range as we’d like to show the personalities of the killers through the genres of their themes/OSTs.














