He is now gay(er), Happy Pride!

Three Goblin Art
taylor price
Misplaced Lens Cap
Show & Tell
One Nice Bug Per Day
I'd rather be in outer space 🛸

blake kathryn
hello vonnie
Claire Keane

Love Begins
h
wallacepolsom
Aqua Utopia|海の底で記憶を紡ぐ

roma★
ojovivo
trying on a metaphor
Monterey Bay Aquarium

seen from Germany
seen from United States

seen from Malaysia
seen from United States
seen from United States
seen from Bosnia & Herzegovina
seen from Malaysia

seen from France

seen from Malaysia
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seen from Indonesia
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@robomythos
He is now gay(er), Happy Pride!

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Happy Pride!
Every pride, you must reblog this. No exceptions
I love that four different people on my feed scheduled this joyous person to reblog by 8am on June 1. I look forward to seeing this a dozen more times today.
Drifter Rynne looking at Vena's railjack: damn bitch you live like this?
"Are you team Sirius or team Orion" I'm team eating glass
Styanax Prime coming with Afentis and Athodai Prime!
Original concept by Mynki and fleshed out fully by Liger!

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In my opinion, the central conceit of Warframe—that you are a Tenno, whose most pivotal power is not destruction but connection—works much, much more effectively when Warframes are interpreted as full beings in their own right, and not just "meat suits" with mere echoes of personality remaining.
For game design reasons (i.e. blueprint acquisition, Helminth system, they don't want to produce unique AI and scripts for every Warframe), they must all be treated as game items, and there have been attempts to explain them in canon as inanimate, Tenno-made replicas. And I'm not saying that this shouldn't be possible at all or that you can't tell that story. It's just not the only way the game of Warframe can or should be interpreted.
The gameplay is about Warframe combat, but the thematic point is that Warframes (and their Tenno) are not mere weapons or tools. That's what the Orokin wanted, and it's why they failed. The Orokin wanted Warframes who were bodies without their own wills, mass-produced responsive war machines. They never got that. Warframes are certainly animalistic, but they are also intelligent, with mannerisms and thought patterns now alien to humans. They can spiral into Infested madness without help, and the solution is for a Tenno to meet them where they are, as the no-longer-human but still person they have become.
Transference is to connect with the person that the Warframe is, to "see inside an ugly, broken thing—and take away its pain." If every Warframe our characters use (save Umbra) is merely an echo of a dead person, they no longer involve this present compassion and care. They no longer channel the essence of what being Tenno means. You can still sprint, bullet-jump, and fire off abilities in an inanimate Warframe, yes, but thematically speaking, that's not and never has been the point.
Warframe is about the power of connection and love. Transference, on its deepest thematic level, is love. It's a Tenno stalwartly acknowledging a Warframe's personhood, communicating with them and taking their needs seriously even when it's not straightforward. It's a Warframe entrusting another with shared control, holding their Tenno close in their very body as they fight in tandem.
Great storytelling comes from embracing, accepting, and confronting the idea that Warframes are beings with their own needs and alternative methods of communication. Both Tenno and Warframes were once merely human, but have since transformed into something both "more" and "less". Their extraordinary abilities come with deep scars and a fundamental disconnection from their former kind, whether that's due to ageless immortality or physical transformation. Most humans can no longer understand what they've been through. In the wake of this ruin, they reach out to one another.
unfortunately i can never hate on a "power of friendship" narrative no matter how corny because the thing is it's literally real
This stunning gypsum selenite baclava/lasagna belongs to Phillip Rendina, it was shared on Facebook, and boy aren't we jealous! We thought you needed to see it too.
This city made us, This city ate us alive
The Outliers syndicate, 1999 au
This city made us, This city ate us alive
The Outliers syndicate, 1999 au

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everyone stop what you’re doing and tell me something fun/interesting about your Drifter right neoww 🔫
Rynne forgot how to physically show her emotions in Duviri so she's very deadpan. However she still has residual powers from it, so when she's happy little flowers will start budding at her feet, she'll hiss out a plume of smoke when angered, etc etc etc.
I have to wonder how much of people's opinions of Jade Shadows is shaped by not finding the memorial? for her in the Conclave syndicate room (weird place to put it, DE). I do think its reductive as fuck to be like even using only Jade Shadows' own story as context to be like "She only exists to give birth" when it's clear her birthing her child is her own choice, just like her choice to save Stalker, and was presented as a mystery WHY she did those things. It's very much centred around her and the Stalker exists more as the frame for the mystery of the quest. Jade is the driving force of the story, by choices both forced upon her and ones she made herself. Wish, we could have gotten but more but ultimatly suffers the same thing TOP suffers from DE's insistence on "compact storytelling" for their quests. They want to shove as much story into as little time as possible and quests have, and will continue to, suffer because of that unless they happen to be the exact kind of story that benefits from that kind of structure (Whispers in the Wall for example). Also, that whole ending sequence is goofy as fuck. That said read the extra stuff for her in the Conclave- it's really good :).
Problem is imo that Jade's memorial wasn't introduced until, if I recall correctly, the end of the first iteration of Belly of the Beast with little fanfare. While I do appreciate the needed perspective of Jade herself, there's nothing to point the player in this direction.
It gives the feeling of a lack of forethought, until people initially criticized the presentation of the quest. And it speaks to the quality of storytelling in the quest itself if a piece of missable text can make or break it.
Nova Heirloom fan concept i've been picking at for a few months
@argumate
United Airlines Flight 232 was a regularly scheduled United Airlines flight from Stapleton International Airport in Denver to O'Hare International Airport in Chicago, continuing to Philadelphia International Airport in Philadelphia, United States. On July 19, 1989, the DC-10 (registered as N1819U) serving the flight crash-landed at Sioux Gateway Airport in Sioux City, Iowa, after suffering a catastrophic failure of its tail-mounted engine due to an unnoticed manufacturing defect in the engine's fan disk, which resulted in the loss of all flight controls. Of the 296 passengers and crew on board, 112 died during the accident,[a][3][4] while 184 people survived. Thirteen passengers were uninjured. It was the deadliest single-aircraft accident in the history of United Airlines.[b][5][6] Despite the fatalities, the accident is considered a good example of successful crew resource management, a new concept at the time. Contributing to the outcome was the crew's decision to recruit the assistance of a company check pilot, on board as a passenger, to assist controlling the aircraft and troubleshooting of the problem the crew was facing.[1]: 76 A majority of those aboard survived; experienced test pilots in simulators were unable to reproduce a survivable landing. It has been termed "The Impossible Landing" as it is considered one of the most impressive landings ever performed in the history of aviation.[7][8][3]
On the 19th of July 1989, a United Airlines DC-10 bound for Chicago was rocked by a massive explosion…
Linking to this article by Admiral Cloudberg.
Good on her to not only have a clear goal at that age, but to clearly have gotten her parents on board with helping her get the education she needs to achieve it.

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Speed Racer (2008)
So how much you wanna bet they'll have to patch in emergency Lore to Jade Shadows 2 like they did with Jade Shadows 1
Placing a bet that we'll need Oririus feathers explaining that Stalker was an awesome father actually and no we can't go back in time to save Jade sorry